218 lines
7.0 KiB
C++
218 lines
7.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgUI/Callbacks>
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#include <osgUI/Widget>
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#include <osgUI/Dialog>
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#include <osg/ValueObject>
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#include <osg/MatrixTransform>
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#include <osg/io_utils>
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using namespace osgUI;
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CloseCallback::CloseCallback(const std::string& callbackName, osgUI::Widget* closeWidget):
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_closeWidget(closeWidget)
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{
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setName(callbackName);
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}
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CloseCallback::CloseCallback(const CloseCallback& hc, const osg::CopyOp& copyop):
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osg::Object(hc, copyop),
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osg::Callback(hc, copyop),
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osg::CallbackObject(hc, copyop)
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{
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}
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bool CloseCallback::run(osg::Object* object, osg::Parameters&, osg::Parameters&) const
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{
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if (_closeWidget.valid())
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{
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_closeWidget->setVisible(false);
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}
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osg::Node* node = object->asNode();
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if (node)
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{
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osg::NodePathList nodePathList = node->getParentalNodePaths();
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for(osg::NodePathList::iterator itr = nodePathList.begin();
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itr != nodePathList.end();
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++itr)
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{
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osg::NodePath& nodePath = *itr;
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for(osg::NodePath::reverse_iterator ritr = nodePath.rbegin();
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ritr != nodePath.rend();
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++ritr)
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{
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osgUI::Dialog* dialog = dynamic_cast<osgUI::Dialog*>(*ritr);
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if (dialog)
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{
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dialog->setVisible(false);
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break;
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}
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}
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}
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return true;
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}
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return false;
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}
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HandleCallback::HandleCallback()
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{
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setName("handle");
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}
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HandleCallback::HandleCallback(const HandleCallback& hc, const osg::CopyOp& copyop):
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osg::Object(hc, copyop),
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osg::Callback(hc, copyop),
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osg::CallbackObject(hc, copyop)
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{
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}
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bool HandleCallback::run(osg::Object* /*object*/, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
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{
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if (inputParameters.size()>=2)
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{
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osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(inputParameters[0].get());
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osgGA::Event* event = dynamic_cast<osgGA::Event*>(inputParameters[1].get());
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if (ev && event)
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{
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outputParameters.push_back(new osg::BoolValueObject("return",handle(ev,event)));
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return true;
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}
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}
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return false;
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}
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bool HandleCallback::handle(osgGA::EventVisitor* /*ev*/, osgGA::Event* /*event*/) const
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{
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return false;
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}
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DragCallback::DragCallback():
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_dragging(false)
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{
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}
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DragCallback::DragCallback(const DragCallback& hc, const osg::CopyOp& copyop):
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osg::Object(hc, copyop),
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osg::Callback(hc, copyop),
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HandleCallback(hc, copyop),
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_dragging(false)
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{
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}
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osg::Transform* findNearestTransform(const osg::NodePath& nodePath)
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{
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osg::Transform* transform = 0;
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for(osg::NodePath::const_reverse_iterator itr = nodePath.rbegin();
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itr != nodePath.rend();
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++itr)
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{
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if ((*itr)->asTransform())
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{
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transform = (*itr)->asTransform();
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break;
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}
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}
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return transform;
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}
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bool DragCallback::handle(osgGA::EventVisitor* ev, osgGA::Event* event) const
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{
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osgGA::GUIEventAdapter* ea = event ? event->asGUIEventAdapter() : 0;
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if (!ev || !ea) return false;
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osgUI::Widget* widget = dynamic_cast<osgUI::Widget*>(ev->getNodePath().empty() ? 0 : ev->getNodePath().back());
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if (widget && widget->getHasEventFocus())
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{
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DragCallback* dc = const_cast<DragCallback*>(this);
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switch(ea->getEventType())
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{
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case(osgGA::GUIEventAdapter::SCROLL):
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{
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osg::Vec3d localPosition;
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if (!widget->computeExtentsPositionInLocalCoordinates(ev, ea, localPosition)) break;
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OSG_NOTICE<<"Scroll motion: "<<ea->getScrollingMotion()<<", "<<localPosition<<std::endl;
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double scale = 1.0;
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switch(ea->getScrollingMotion())
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{
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case(osgGA::GUIEventAdapter::SCROLL_UP): scale = 0.9; break;
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case(osgGA::GUIEventAdapter::SCROLL_DOWN): scale = 1.0/0.9; break;
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default: break;
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}
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if (scale!=1.0)
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{
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osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(findNearestTransform(ev->getNodePath()));
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if (transform)
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{
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transform->setMatrix(
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osg::Matrixd::translate(-localPosition)*
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osg::Matrixd::scale(osg::Vec3d(scale, scale, scale))*
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osg::Matrixd::translate(localPosition)*
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transform->getMatrix());
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}
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}
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break;
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}
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case(osgGA::GUIEventAdapter::PUSH):
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{
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dc->_dragging = (ea->getButtonMask()==osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON);
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if (dc->_dragging)
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{
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osg::Vec3d localPosition;
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if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, localPosition))
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{
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dc->_previousPosition = localPosition;
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}
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}
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break;
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}
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case(osgGA::GUIEventAdapter::DRAG):
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{
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if (dc->_dragging)
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{
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osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(findNearestTransform(ev->getNodePath()));
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if (transform)
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{
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osg::Vec3d position;
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if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, position, false))
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{
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osg::Vec3d delta = position-_previousPosition;
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osg::MatrixTransform* mt = transform->asMatrixTransform();
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mt->setMatrix(osg::Matrixd::translate(delta)*mt->getMatrix());
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// OSG_NOTICE<<"Move to local "<<position<<", "<<position-_previousPosition<<std::endl;
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}
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}
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else
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{
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OSG_NOTICE<<"Failed to drag, No Transform to move"<<std::endl;
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}
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}
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break;
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}
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case(osgGA::GUIEventAdapter::RELEASE):
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dc->_dragging = false;
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default:
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break;
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}
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}
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return false;
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}
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