Files
OpenSceneGraph/src/osgUI/Callbacks.cpp
2016-06-24 10:05:30 +01:00

218 lines
7.0 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUI/Callbacks>
#include <osgUI/Widget>
#include <osgUI/Dialog>
#include <osg/ValueObject>
#include <osg/MatrixTransform>
#include <osg/io_utils>
using namespace osgUI;
CloseCallback::CloseCallback(const std::string& callbackName, osgUI::Widget* closeWidget):
_closeWidget(closeWidget)
{
setName(callbackName);
}
CloseCallback::CloseCallback(const CloseCallback& hc, const osg::CopyOp& copyop):
osg::Object(hc, copyop),
osg::Callback(hc, copyop),
osg::CallbackObject(hc, copyop)
{
}
bool CloseCallback::run(osg::Object* object, osg::Parameters&, osg::Parameters&) const
{
if (_closeWidget.valid())
{
_closeWidget->setVisible(false);
}
osg::Node* node = object->asNode();
if (node)
{
osg::NodePathList nodePathList = node->getParentalNodePaths();
for(osg::NodePathList::iterator itr = nodePathList.begin();
itr != nodePathList.end();
++itr)
{
osg::NodePath& nodePath = *itr;
for(osg::NodePath::reverse_iterator ritr = nodePath.rbegin();
ritr != nodePath.rend();
++ritr)
{
osgUI::Dialog* dialog = dynamic_cast<osgUI::Dialog*>(*ritr);
if (dialog)
{
dialog->setVisible(false);
break;
}
}
}
return true;
}
return false;
}
HandleCallback::HandleCallback()
{
setName("handle");
}
HandleCallback::HandleCallback(const HandleCallback& hc, const osg::CopyOp& copyop):
osg::Object(hc, copyop),
osg::Callback(hc, copyop),
osg::CallbackObject(hc, copyop)
{
}
bool HandleCallback::run(osg::Object* /*object*/, osg::Parameters& inputParameters, osg::Parameters& outputParameters) const
{
if (inputParameters.size()>=2)
{
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(inputParameters[0].get());
osgGA::Event* event = dynamic_cast<osgGA::Event*>(inputParameters[1].get());
if (ev && event)
{
outputParameters.push_back(new osg::BoolValueObject("return",handle(ev,event)));
return true;
}
}
return false;
}
bool HandleCallback::handle(osgGA::EventVisitor* /*ev*/, osgGA::Event* /*event*/) const
{
return false;
}
DragCallback::DragCallback():
_dragging(false)
{
}
DragCallback::DragCallback(const DragCallback& hc, const osg::CopyOp& copyop):
osg::Object(hc, copyop),
osg::Callback(hc, copyop),
HandleCallback(hc, copyop),
_dragging(false)
{
}
osg::Transform* findNearestTransform(const osg::NodePath& nodePath)
{
osg::Transform* transform = 0;
for(osg::NodePath::const_reverse_iterator itr = nodePath.rbegin();
itr != nodePath.rend();
++itr)
{
if ((*itr)->asTransform())
{
transform = (*itr)->asTransform();
break;
}
}
return transform;
}
bool DragCallback::handle(osgGA::EventVisitor* ev, osgGA::Event* event) const
{
osgGA::GUIEventAdapter* ea = event ? event->asGUIEventAdapter() : 0;
if (!ev || !ea) return false;
osgUI::Widget* widget = dynamic_cast<osgUI::Widget*>(ev->getNodePath().empty() ? 0 : ev->getNodePath().back());
if (widget && widget->getHasEventFocus())
{
DragCallback* dc = const_cast<DragCallback*>(this);
switch(ea->getEventType())
{
case(osgGA::GUIEventAdapter::SCROLL):
{
osg::Vec3d localPosition;
if (!widget->computeExtentsPositionInLocalCoordinates(ev, ea, localPosition)) break;
OSG_NOTICE<<"Scroll motion: "<<ea->getScrollingMotion()<<", "<<localPosition<<std::endl;
double scale = 1.0;
switch(ea->getScrollingMotion())
{
case(osgGA::GUIEventAdapter::SCROLL_UP): scale = 0.9; break;
case(osgGA::GUIEventAdapter::SCROLL_DOWN): scale = 1.0/0.9; break;
default: break;
}
if (scale!=1.0)
{
osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(findNearestTransform(ev->getNodePath()));
if (transform)
{
transform->setMatrix(
osg::Matrixd::translate(-localPosition)*
osg::Matrixd::scale(osg::Vec3d(scale, scale, scale))*
osg::Matrixd::translate(localPosition)*
transform->getMatrix());
}
}
break;
}
case(osgGA::GUIEventAdapter::PUSH):
{
dc->_dragging = (ea->getButtonMask()==osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON);
if (dc->_dragging)
{
osg::Vec3d localPosition;
if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, localPosition))
{
dc->_previousPosition = localPosition;
}
}
break;
}
case(osgGA::GUIEventAdapter::DRAG):
{
if (dc->_dragging)
{
osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(findNearestTransform(ev->getNodePath()));
if (transform)
{
osg::Vec3d position;
if (widget->computeExtentsPositionInLocalCoordinates(ev, ea, position, false))
{
osg::Vec3d delta = position-_previousPosition;
osg::MatrixTransform* mt = transform->asMatrixTransform();
mt->setMatrix(osg::Matrixd::translate(delta)*mt->getMatrix());
// OSG_NOTICE<<"Move to local "<<position<<", "<<position-_previousPosition<<std::endl;
}
}
else
{
OSG_NOTICE<<"Failed to drag, No Transform to move"<<std::endl;
}
}
break;
}
case(osgGA::GUIEventAdapter::RELEASE):
dc->_dragging = false;
default:
break;
}
}
return false;
}