Files
OpenSceneGraph/src/osgWrappers/osgUtil/PositionalStateContainer.cpp
Robert Osfield c8a5db6a71 Updated wrappers
2007-06-08 10:42:52 +00:00

152 lines
6.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Matrix>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
#include <osgUtil/PositionalStateContainer>
#include <osgUtil/RenderLeaf>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA osg::ref_ptr< osg::RefMatrix > >, osgUtil::PositionalStateContainer::AttrMatrixPair)
TYPE_NAME_ALIAS(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >, osgUtil::PositionalStateContainer::AttrMatrixList)
TYPE_NAME_ALIAS(std::map< unsigned int COMMA osgUtil::PositionalStateContainer::AttrMatrixList >, osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap)
BEGIN_OBJECT_REFLECTOR(osgUtil::PositionalStateContainer)
I_DeclaringFile("osgUtil/PositionalStateContainer");
I_BaseType(osg::Object);
I_Constructor0(____PositionalStateContainer,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method0(void, reset,
Properties::VIRTUAL,
__void__reset,
"",
"");
I_Method0(osgUtil::PositionalStateContainer::AttrMatrixList &, getAttrMatrixList,
Properties::NON_VIRTUAL,
__AttrMatrixList_R1__getAttrMatrixList,
"",
"");
I_Method2(void, addPositionedAttribute, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr,
Properties::VIRTUAL,
__void__addPositionedAttribute__osg_RefMatrix_P1__C5_osg_StateAttribute_P1,
"",
"");
I_Method0(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap &, getTexUnitAttrMatrixListMap,
Properties::NON_VIRTUAL,
__TexUnitAttrMatrixListMap_R1__getTexUnitAttrMatrixListMap,
"",
"");
I_Method3(void, addPositionedTextureAttribute, IN, unsigned int, textureUnit, IN, osg::RefMatrix *, matrix, IN, const osg::StateAttribute *, attr,
Properties::VIRTUAL,
__void__addPositionedTextureAttribute__unsigned_int__osg_RefMatrix_P1__C5_osg_StateAttribute_P1,
"",
"");
I_MethodWithDefaults3(void, draw, IN, osg::State &, state, , IN, osgUtil::RenderLeaf *&, previous, , IN, const osg::Matrix *, postMultMatrix, 0,
Properties::VIRTUAL,
__void__draw__osg_State_R1__RenderLeaf_P1R1__C5_osg_Matrix_P1,
"",
"");
I_SimpleProperty(osgUtil::PositionalStateContainer::AttrMatrixList &, AttrMatrixList,
__AttrMatrixList_R1__getAttrMatrixList,
0);
I_SimpleProperty(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap &, TexUnitAttrMatrixListMap,
__TexUnitAttrMatrixListMap_R1__getTexUnitAttrMatrixListMap,
0);
I_PublicMemberProperty(osgUtil::PositionalStateContainer::AttrMatrixList, _attrList);
I_PublicMemberProperty(osgUtil::PositionalStateContainer::TexUnitAttrMatrixListMap, _texAttrListMap);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::RefMatrix >)
I_DeclaringFile("osg/ref_ptr");
I_Constructor0(____ref_ptr,
"",
"");
I_Constructor1(IN, osg::RefMatrix *, ptr,
Properties::NON_EXPLICIT,
____ref_ptr__T_P1,
"",
"");
I_Constructor1(IN, const osg::ref_ptr< osg::RefMatrix > &, rp,
Properties::NON_EXPLICIT,
____ref_ptr__C5_ref_ptr_R1,
"",
"");
I_Method0(osg::RefMatrix *, get,
Properties::NON_VIRTUAL,
__T_P1__get,
"",
"");
I_Method0(bool, valid,
Properties::NON_VIRTUAL,
__bool__valid,
"",
"");
I_Method0(osg::RefMatrix *, release,
Properties::NON_VIRTUAL,
__T_P1__release,
"",
"");
I_Method1(void, swap, IN, osg::ref_ptr< osg::RefMatrix > &, rp,
Properties::NON_VIRTUAL,
__void__swap__ref_ptr_R1,
"",
"");
I_SimpleProperty(osg::RefMatrix *, ,
__T_P1__get,
0);
END_REFLECTOR
STD_MAP_REFLECTOR(std::map< unsigned int COMMA osgUtil::PositionalStateContainer::AttrMatrixList >)
STD_PAIR_REFLECTOR(std::pair< osg::ref_ptr< const osg::StateAttribute > COMMA osg::ref_ptr< osg::RefMatrix > >)
STD_VECTOR_REFLECTOR(std::vector< osgUtil::PositionalStateContainer::AttrMatrixPair >)