Files
OpenSceneGraph/src/osgPlugins/3dc/ReaderWriter3DC.cpp
2003-06-24 15:40:09 +00:00

129 lines
4.2 KiB
C++

#include <osg/Notify>
#include <osg/Geode>
#include <osg/Geometry>
#include <osgDB/FileNameUtils>
#include <osgDB/Registry>
#include <iostream>
#include <stdio.h>
using namespace osg;
class ReaderWriter3DC : public osgDB::ReaderWriter
{
public:
virtual const char* className() { return "3DC point cloud reader"; }
virtual bool acceptsExtension(const std::string& extension)
{
return osgDB::equalCaseInsensitive(extension,"3dc") ||
osgDB::equalCaseInsensitive(extension,"asc");
}
virtual ReadResult readNode(const std::string& fileName, const osgDB::ReaderWriter::Options*)
{
std::string ext = osgDB::getFileExtension(fileName);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::cout << "try to read file "<<fileName<<std::endl;
const int LINE_SIZE = 1024;
char line[LINE_SIZE];
std::ifstream fin(fileName.c_str());
unsigned int num = 0;
while (fin)
{
fin.getline(line,LINE_SIZE);
if (line[0]=='#')
{
// comment line
std::cout <<"Comment: "<<line<<std::endl;
}
else
{
++num;
}
//std::cout << "["<<std::endl;
//std::cout <<line<<std::endl;
//std::cout <<"]"<<std::endl;
}
std::cout << "num="<<num<<std::endl;
osg::Geometry* geometry = new osg::Geometry;
osg::Vec3Array* vertices = new osg::Vec3Array;
osg::Vec3Array* normals = new osg::Vec3Array;
osg::UByte4Array* colours = new osg::UByte4Array;
//osg::Vec4Array* colours = new osg::Vec4Array;
vertices->reserve(num);
normals->reserve(num);
colours->reserve(num);
fin.close();
std::ifstream fin2(fileName.c_str());
while (fin2)
{
fin2.getline(line,LINE_SIZE);
if (line[0]=='#')
{
// comment line
//std::cout <<"Comment: "<<line<<std::endl;
}
else if (strlen(line)>0)
{
++num;
osg::Vec3 pos,normal;
int r,g,b;
int a = sscanf(line,"%f %f %f %d %d %d %f %f %f",
&pos.x(),&pos.y(),&pos.z(),
&r,&g,&b,
&normal.x(),&normal.y(),&normal.z());
if (a)
{
vertices->push_back(pos);
normals->push_back(normal);
colours->push_back(osg::UByte4(r,g,b,255));
//colours->push_back(osg::Vec4((float)r/255.0f,(float)g/255.0f,(float)b/255.0f,1.0f));
}
}
//std::cout << "["<<std::endl;
//std::cout <<line<<std::endl;
//std::cout <<"]"<<std::endl;
}
geometry->setUseDisplayList(false);
geometry->setVertexArray(vertices);
geometry->setNormalArray(normals);
geometry->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->setColorArray(colours);
geometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
geometry->addPrimitiveSet(new osg::DrawArrays(GL_POINTS,0,vertices->size()));
osg::Geode* geode = new osg::Geode;
geode->addDrawable(geometry);
return geode;
}
};
// now register with Registry to instantiate the above
// reader/writer.
osgDB::RegisterReaderWriterProxy<ReaderWriter3DC> g_readerWriter_3DX_Proxy;