This website requires JavaScript.
Explore
Help
Sign In
FGFS-4.1
/
OpenSceneGraph
Watch
4
Star
0
Fork
0
You've already forked OpenSceneGraph
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
191eabd3abc43b06ecf9dabf4ff6fe93a141ae12
OpenSceneGraph
/
src
/
osgWrappers
/
serializers
History
Robert Osfield
191eabd3ab
Fixed warning
2013-10-25 09:02:39 +00:00
..
osg
Fixed warning
2013-10-25 09:02:39 +00:00
osgAnimation
From Jan Ciger, "Here is a little patch to fix a bug in the InfluenceMap serialization. The names of the maps weren't quoted properly and therefore it was breaking loading of rigged models exported from e.g. Blender. Also names that contained spaces wouldn't have been parsed properly. "
2013-05-22 11:06:12 +00:00
osgFX
From Wang Rui, "I'd like to submit the changes that will put ObjectProperty and ObjectMark variables into the InputStream/OutputStream class instead of static ones. This should avoid the threading problem and won't repeatedly reallocate memory for the properties. Some of the wrappers will be slightly modified to use the property variable stored in the InputStream/OutputStream as well."
2012-04-05 13:53:47 +00:00
osgGA
Added serializers for osgGA
2012-10-12 14:51:08 +00:00
osgManipulator
From Andreas Henne, "in my application I use the TrackballDragger, the ScaleAxisDragger and the TranslateAxisDragger. Unfortunately these draggers are very thin and they do not provide methods to change their visual appearance. Another problem that I noticed is that lighting on the cones and boxes of the TranslateAxisDragger and ScaleAxisDragger is incorrect when the draggers are scaled due to not normalized normals. This small patch adresses these problems, providing methods to make the draggers thicker. I have attached a zip archive containing the corresponding files and also a modified osgManipulator example that makes use of the modifications. I don't want to retain any copyright."
2013-10-18 07:31:22 +00:00
osgParticle
From Wang Rui, "I'd like to submit the changes that will put ObjectProperty and ObjectMark variables into the InputStream/OutputStream class instead of static ones. This should avoid the threading problem and won't repeatedly reallocate memory for the properties. Some of the wrappers will be slightly modified to use the property variable stored in the InputStream/OutputStream as well."
2012-04-05 13:53:47 +00:00
osgPresentation
Added osgPresentation::Show node and implementations with basic property reporting for various internal nodes of presentation graph
2013-09-10 09:23:30 +00:00
osgShadow
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
osgSim
From Wang Rui, "I'd like to submit the changes that will put ObjectProperty and ObjectMark variables into the InputStream/OutputStream class instead of static ones. This should avoid the threading problem and won't repeatedly reallocate memory for the properties. Some of the wrappers will be slightly modified to use the property variable stored in the InputStream/OutputStream as well."
2012-04-05 13:53:47 +00:00
osgTerrain
From Wang Rui, "I'd like to submit the changes that will put ObjectProperty and ObjectMark variables into the InputStream/OutputStream class instead of static ones. This should avoid the threading problem and won't repeatedly reallocate memory for the properties. Some of the wrappers will be slightly modified to use the property variable stored in the InputStream/OutputStream as well."
2012-04-05 13:53:47 +00:00
osgText
From Wang Rui, "I modified the Serializer header to add a UPDATE_TO_VERSION_SCOPED
2012-10-09 16:05:50 +00:00
osgViewer
Refactored the support for stereo and keystone RTT setup so that it can be applied to an existing Camera.
2013-05-20 19:24:34 +00:00
osgVolume
From Wang Rui, "I modified the Serializer header to add a UPDATE_TO_VERSION_SCOPED
2012-10-09 16:05:50 +00:00
CMakeLists.txt
Added initial classes for present3D refactor
2013-08-21 19:54:03 +00:00