Files
OpenSceneGraph/src/osgAnimation/VertexInfluence.cpp
2018-04-23 11:03:37 +01:00

347 lines
11 KiB
C++

/* -*-c++-*-
* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
* Copyright (C) 2017 Julien Valentin <mp3butcher@hotmail.com>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/RigGeometry>
#include <osgAnimation/BoneMapVisitor>
#include <osg/Notify>
#include <iostream>
#include <algorithm>
#include <set>
using namespace osgAnimation;
struct invweight_ordered
{
inline bool operator() (const BoneWeight& bw1, const BoneWeight& bw2) const
{
if (bw1.second > bw2.second)return true;
if (bw1.second < bw2.second)return false;
return(bw1.first < bw2.first);
}
};
void VertexInfluenceMap::normalize(unsigned int numvert)
{
typedef std::pair<float, std::vector<float*> > PerVertWeights;
std::vector<PerVertWeights > localstore;
localstore.resize(numvert);
for(VertexInfluenceMap::iterator mapit = this->begin(); mapit != this->end(); ++mapit)
{
IndexWeightList &curvecinf = mapit->second;
for(IndexWeightList::iterator curinf = curvecinf.begin(); curinf != curvecinf.end(); ++curinf)
{
VertexIndexWeight& inf = *curinf;
localstore[inf.first].first += inf.second;
localstore[inf.first].second.push_back(&inf.second);
}
}
unsigned int vertid = 0;
for(std::vector<PerVertWeights >::iterator itvert = localstore.begin();
itvert != localstore.end();
++itvert, ++vertid)
{
PerVertWeights & weights = *itvert;
if(weights.first< 1e-4)
{
OSG_WARN << "VertexInfluenceMap::normalize warning the vertex " <<vertid << " seems to have 0 weight, skip normalize for this vertex" << std::endl;
}
else
{
float mult = 1.0/weights.first;
for (std::vector<float*>::iterator itf = weights.second.begin(); itf != weights.second.end(); ++itf)
{
**itf *= mult;
}
}
}
}
///remove weakest influences in order to fit targeted numbonepervertex
void VertexInfluenceMap::cullInfluenceCountPerVertex(unsigned int numbonepervertex,float minweight, bool renormalize)
{
typedef std::set<BoneWeight, invweight_ordered > BoneWeightOrdered;
std::map<int, BoneWeightOrdered > tempVec2Bones;
for(VertexInfluenceMap::iterator mapit = this->begin(); mapit != this->end(); ++mapit)
{
const std::string& bonename = mapit->first;
IndexWeightList &curvecinf = mapit->second;
for(IndexWeightList::iterator curinf = curvecinf.begin(); curinf != curvecinf.end(); ++curinf)
{
VertexIndexWeight& inf = *curinf;
if( bonename.empty())
{
OSG_WARN << "VertexInfluenceSet::cullInfluenceCountPerVertex warning vertex " << inf.first << " is not assigned to a bone" << std::endl;
}
else if(inf.second>minweight)
{
tempVec2Bones[inf.first].insert(BoneWeight(bonename, inf.second));
}
}
}
this->clear();
for( std::map<int,BoneWeightOrdered >::iterator mapit = tempVec2Bones.begin(); mapit != tempVec2Bones.end(); ++mapit)
{
BoneWeightOrdered& bwset = mapit->second;
unsigned int newsize = numbonepervertex<bwset.size()?numbonepervertex:bwset.size();
float sum = 0.0f;
while(bwset.size()>newsize)bwset.erase(*bwset.rbegin());
if(renormalize)
{
for(BoneWeightOrdered::iterator bwit = bwset.begin(); bwit != bwset.end(); ++bwit)
{
sum += bwit->second;
}
if(sum > 1e-4)
{
sum = 1.0f/sum;
for(BoneWeightOrdered::iterator bwit = bwset.begin(); bwit != bwset.end(); ++bwit)
{
VertexInfluence & inf = (*this)[bwit->first];
inf.push_back(VertexIndexWeight(mapit->first, bwit->second*sum));
inf.setName(bwit->first);
}
}
}
else
{
for(BoneWeightOrdered::iterator bwit = bwset.begin(); bwit != bwset.end(); ++bwit)
{
VertexInfluence & inf = (*this)[bwit->first];
inf.push_back(VertexIndexWeight(mapit->first,bwit->second));
inf.setName(bwit->first);
}
}
}
}
void VertexInfluenceMap::computePerVertexInfluenceList(std::vector<BoneWeightList>& vertex2Bones,unsigned int numvert)const
{
vertex2Bones.resize(numvert);
for (osgAnimation::VertexInfluenceMap::const_iterator it = begin(); it != end(); ++it)
{
const IndexWeightList& inflist = it->second;
if (it->first.empty())
{
OSG_WARN << "VertexInfluenceMap::computePerVertexInfluenceList contains unnamed bone IndexWeightList" << std::endl;
}
for(IndexWeightList::const_iterator infit = inflist.begin(); infit != inflist.end(); ++infit)
{
const VertexIndexWeight &iw = *infit;
const unsigned int &index = iw.first;
const float &weight = iw.second;
vertex2Bones[index].push_back(BoneWeight(it->first, weight));;
}
}
}
// sort by name and weight
struct SortByNameAndWeight : public std::less<BoneWeight>
{
bool operator()(const BoneWeight& b0, const BoneWeight& b1) const
{
if (b0.first < b1.first)
return true;
else if (b0.first > b1.first)
return false;
return (b0.second < b1.second);
}
};
struct SortByBoneWeightList : public std::less<BoneWeightList>
{
bool operator()(const BoneWeightList& b0,
const BoneWeightList& b1) const
{
if (b0.size() < b1.size())
return true;
else if (b0.size() > b1.size())
return false;
int size = b0.size();
for (int i = 0; i < size; i++)
{
if (SortByNameAndWeight()(b0[i], b1[i]))
return true;
else if (SortByNameAndWeight()(b1[i], b0[i]))
return false;
}
return false;
}
};
void VertexInfluenceMap::computeMinimalVertexGroupList(std::vector<VertexGroup>& uniqVertexGroupList, unsigned int numvert) const
{
uniqVertexGroupList.clear();
std::vector<BoneWeightList> vertex2Bones;
computePerVertexInfluenceList(vertex2Bones,numvert);
typedef std::map<BoneWeightList,VertexGroup, SortByBoneWeightList> UnifyBoneGroup;
UnifyBoneGroup unifyBuffer;
unsigned int vertexID = 0;
for (std::vector<BoneWeightList>::iterator it = vertex2Bones.begin(); it != vertex2Bones.end(); ++it,++vertexID)
{
BoneWeightList &boneweightlist = *it;
// sort the vector to have a consistent key
std::sort(boneweightlist.begin(), boneweightlist.end(), SortByNameAndWeight());
// we use the vector<BoneWeight> as key to differentiate group
UnifyBoneGroup::iterator result = unifyBuffer.find(boneweightlist);
if (result == unifyBuffer.end())
{
unifyBuffer[boneweightlist].setBoneWeights(boneweightlist);
}
unifyBuffer[boneweightlist].vertIDs().push_back(vertexID);
}
if(vertex2Bones.size() == unifyBuffer.size())
{
OSG_WARN << "VertexInfluenceMap::computeMinimalVertexGroupList is useless no duplicate VertexGroup" << std::endl;
}
uniqVertexGroupList.reserve(unifyBuffer.size());
for (UnifyBoneGroup::iterator it = unifyBuffer.begin(); it != unifyBuffer.end(); ++it)
{
uniqVertexGroupList.push_back(it->second);
}
}
//Experimental Bone removal stuff
typedef std::vector<osgAnimation::RigGeometry*> RigList;
class CollectRigVisitor : public osg::NodeVisitor
{
public:
META_NodeVisitor(osgAnimation, CollectRigVisitor)
CollectRigVisitor();
void apply(osg::Geometry& node);
inline const RigList& getRigList() const{return _map;}
protected:
RigList _map;
};
CollectRigVisitor::CollectRigVisitor() : osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
void CollectRigVisitor::apply(osg::Geometry& node)
{
RigGeometry* rig = dynamic_cast<RigGeometry*>(&node);
if ( rig )
_map.push_back(rig);
}
bool recursiveisUsefull( Bone* bone, std::set<std::string> foundnames)
{
for(unsigned int i=0; i<bone->getNumChildren(); ++i)
{
Bone* child = dynamic_cast< Bone* >(bone->getChild(i));
if(child)
{
if( foundnames.find(child->getName()) != foundnames.end() )
return true;
if( recursiveisUsefull(child,foundnames) )
return true;
}
}
return false;
}
void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
{
BoneMapVisitor mapVisitor;
skel.accept(mapVisitor);
CollectRigVisitor rigvis;
skel.accept(rigvis);
RigList rigs = rigvis.getRigList();
BoneMap boneMap = mapVisitor.getBoneMap();
unsigned int removed=0;
Bone* child, *par;
std::set<std::string> usebones;
for(RigList::iterator rigit = rigs.begin(); rigit != rigs.end(); ++rigit)
{
for(VertexInfluenceMap::iterator mapit = (*rigit)->getInfluenceMap()->begin();
mapit != (*rigit)->getInfluenceMap()->end();
++mapit)
{
usebones.insert((*mapit).first);
}
}
for(BoneMap::iterator bmit = boneMap.begin(); bmit != boneMap.end();)
{
if(usebones.find(bmit->second->getName()) == usebones.end())
{
if( !(par = bmit->second->getBoneParent()) )
{
++bmit;
continue;
}
Bone * bone2rm = bmit->second.get();
if( recursiveisUsefull(bone2rm,usebones))
{
++bmit;
continue;
}
///Bone can be removed
++ removed;
OSG_INFO<<"removing useless bone: "<< bone2rm->getName() <<std::endl;
osg::NodeList nodes;
for(unsigned int numchild = 0; numchild < bone2rm->getNumChildren(); numchild++)
{
if( (child = dynamic_cast<Bone*>(bone2rm->getChild(numchild))) )
{
if(par!=child &&child!=bone2rm)
{
par->addChild(child);
nodes.push_back(child);
}
}
}
for(unsigned int i=0; i<nodes.size(); ++i)
{
bone2rm->removeChild(nodes[i]);
}
par->removeChild(bone2rm);
///rebuild bonemap after bone removal
BoneMapVisitor mapVis ;
skel.accept(mapVis);
boneMap = mapVis.getBoneMap();
bmit = boneMap.begin();
}
else
{
++bmit;
}
}
OSG_WARN<<"Number of bone removed "<<removed<<std::endl;
}