Files
OpenSceneGraph/examples/osgmovie/ImageStream.h
Robert Osfield 9772b21e35 Added osgmovie example, derived from Ulrich Hertlien's original videotex
example, and brought up to date.
2004-01-30 14:06:29 +00:00

73 lines
2.0 KiB
C++

// -*-c++-*-
/*
* Copyright (C) 2001 Ulrich Hertlein <u.hertlein@web.de>
*
* The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for
* real-time rendering of large 3D photo-realistic models.
* The OSG homepage is http://www.openscenegraph.org/
*
* This software is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _IMAGESTREAM_H_
#define _IMAGESTREAM_H_
#include <osg/Image>
#include <osg/TexMat>
namespace osg {
/**
* Image Stream class.
*/
class SG_EXPORT ImageStream : public Image
{
public:
ImageStream() {
_texMat = new TexMat;
_texMat->ref();
}
virtual Object* clone() const { return new ImageStream; }
virtual bool isSameKindAs(const Object* obj) const {
return dynamic_cast<const ImageStream*>(obj) != NULL;
}
virtual const char* className() const { return "ImageStream"; }
/// Return suitable texture matrix.
inline const TexMat* getTexMat() const { return _texMat; }
/// Start or continue MPEG stream.
virtual inline void start() {}
/// Stop MPEG stream.
virtual inline void stop() {}
/// Rewind MPEG stream.
virtual inline void rewind() {}
protected:
virtual ~ImageStream() {
_texMat->unref();
}
TexMat* _texMat;
};
} // namespace
#endif