Files
OpenSceneGraph/src/osg/TexEnv.cpp
2002-08-28 15:44:03 +00:00

36 lines
771 B
C++

#include <osg/GLExtensions>
#include <osg/TexEnv>
using namespace osg;
TexEnv::TexEnv()
{
_mode = MODULATE;
_color.set(0.0f,0.0f,0.0f,0.0f);
}
TexEnv::~TexEnv()
{
}
void TexEnv::apply(State&) const
{
if (_mode==ADD)
{
static bool isTexEnvAddSupported = isGLExtensionSupported("GL_ARB_texture_env_add");
if (isTexEnvAddSupported)
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, ADD);
else // fallback on OpenGL default.
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, MODULATE);
}
else
{
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, _mode);
if (_mode==TexEnv::BLEND)
{
glTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, _color.ptr());
}
}
}