252 lines
9.9 KiB
C++
252 lines
9.9 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Drawable>
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#include <osg/Geometry>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osgAnimation/Channel>
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#include <osgAnimation/MorphGeometry>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osgAnimation::MorphGeometry::Method)
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I_DeclaringFile("osgAnimation/MorphGeometry");
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I_EnumLabel(osgAnimation::MorphGeometry::NORMALIZED);
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I_EnumLabel(osgAnimation::MorphGeometry::RELATIVE);
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END_REFLECTOR
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TYPE_NAME_ALIAS(std::vector< osgAnimation::MorphGeometry::MorphTarget >, osgAnimation::MorphGeometry::MorphTargetList)
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BEGIN_OBJECT_REFLECTOR(osgAnimation::MorphGeometry)
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I_DeclaringFile("osgAnimation/MorphGeometry");
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I_BaseType(osg::Geometry);
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I_Constructor0(____MorphGeometry,
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"",
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"");
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I_Constructor1(IN, const osg::Geometry &, b,
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Properties::NON_EXPLICIT,
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____MorphGeometry__C5_osg_Geometry_R1,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgAnimation::MorphGeometry &, b, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____MorphGeometry__C5_MorphGeometry_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method0(void, transformSoftwareMethod,
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Properties::VIRTUAL,
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__void__transformSoftwareMethod,
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"",
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"");
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I_Method1(void, setMethod, IN, osgAnimation::MorphGeometry::Method, method,
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Properties::NON_VIRTUAL,
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__void__setMethod__Method,
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"Set the morphing method. ",
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"");
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I_Method0(osgAnimation::MorphGeometry::Method, getMethod,
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Properties::NON_VIRTUAL,
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__Method__getMethod,
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"Get the morphing method. ",
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"");
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I_Method1(void, setMorphNormals, IN, bool, morphNormals,
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Properties::NON_VIRTUAL,
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__void__setMorphNormals__bool,
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"Set flag for morphing normals. ",
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"");
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I_Method0(bool, getMorphNormals,
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Properties::NON_VIRTUAL,
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__bool__getMorphNormals,
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"Get the flag for morphing normals. ",
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"");
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I_MethodWithDefaults2(void, addMorphTarget, IN, osg::Geometry *, morphTarget, , IN, float, weight, 1.0,
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Properties::VIRTUAL,
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__void__addMorphTarget__osg_Geometry_P1__float,
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"Add a MorphTarget to the MorphGeometry. ",
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" param MorphTarget The MorphTarget to be added to the MorphGeometry. return true for success; false otherwise. ");
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I_Method2(void, setWeight, IN, unsigned int, index, IN, float, morphWeight,
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Properties::NON_VIRTUAL,
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__void__setWeight__unsigned_int__float,
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"",
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"");
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I_Method0(void, dirty,
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Properties::NON_VIRTUAL,
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__void__dirty,
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"Set the MorphGeometry dirty. ",
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"");
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I_Method0(const osgAnimation::MorphGeometry::MorphTargetList &, getMorphTargetList,
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Properties::NON_VIRTUAL,
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__C5_MorphTargetList_R1__getMorphTargetList,
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"Get the list of MorphTargets. ",
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"");
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I_Method0(osgAnimation::MorphGeometry::MorphTargetList &, getMorphTargetList,
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Properties::NON_VIRTUAL,
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__MorphTargetList_R1__getMorphTargetList,
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"Get the list of MorphTargets. ",
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"Warning if you modify this array you will have to call dirty() ");
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I_Method1(const osgAnimation::MorphGeometry::MorphTarget &, getMorphTarget, IN, unsigned int, i,
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Properties::NON_VIRTUAL,
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__C5_MorphTarget_R1__getMorphTarget__unsigned_int,
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"Return the MorphTarget at position i. ",
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"");
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I_Method1(osgAnimation::MorphGeometry::MorphTarget &, getMorphTarget, IN, unsigned int, i,
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Properties::NON_VIRTUAL,
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__MorphTarget_R1__getMorphTarget__unsigned_int,
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"Return the MorphTarget at position i. ",
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"");
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I_SimpleProperty(osgAnimation::MorphGeometry::Method, Method,
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__Method__getMethod,
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__void__setMethod__Method);
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I_SimpleProperty(bool, MorphNormals,
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__bool__getMorphNormals,
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__void__setMorphNormals__bool);
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I_SimpleProperty(osgAnimation::MorphGeometry::MorphTargetList &, MorphTargetList,
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__MorphTargetList_R1__getMorphTargetList,
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0);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osgAnimation::MorphGeometry::MorphTarget)
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I_DeclaringFile("osgAnimation/MorphGeometry");
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I_ConstructorWithDefaults2(IN, osg::Geometry *, geom, , IN, float, w, 1.0,
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____MorphTarget__osg_Geometry_P1__float,
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"",
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"");
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I_Method1(void, setWeight, IN, float, weight,
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Properties::NON_VIRTUAL,
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__void__setWeight__float,
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"",
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"");
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I_Method0(const float, getWeight,
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Properties::NON_VIRTUAL,
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__C5_float__getWeight,
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"",
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"");
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I_Method0(osg::Geometry *, getGeometry,
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Properties::NON_VIRTUAL,
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__osg_Geometry_P1__getGeometry,
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"",
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"");
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I_Method0(const osg::Geometry *, getGeometry,
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Properties::NON_VIRTUAL,
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__C5_osg_Geometry_P1__getGeometry,
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"",
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"");
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I_Method1(void, setGeometry, IN, osg::Geometry *, geom,
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Properties::NON_VIRTUAL,
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__void__setGeometry__osg_Geometry_P1,
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"",
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"");
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I_SimpleProperty(osg::Geometry *, Geometry,
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__osg_Geometry_P1__getGeometry,
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__void__setGeometry__osg_Geometry_P1);
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I_SimpleProperty(float, Weight,
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0,
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__void__setWeight__float);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgAnimation::MorphGeometry::UpdateVertex)
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I_DeclaringFile("osgAnimation/MorphGeometry");
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I_BaseType(osg::Drawable::UpdateCallback);
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I_Constructor0(____UpdateVertex,
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"",
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"");
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I_Method2(void, update, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, x,
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Properties::VIRTUAL,
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__void__update__osg_NodeVisitor_P1__osg_Drawable_P1,
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"do customized update code. ",
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"");
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateMorph)
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I_DeclaringFile("osgAnimation/MorphGeometry");
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I_BaseType(osgAnimation::AnimationUpdateCallback);
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_ConstructorWithDefaults1(IN, const std::string &, name, "",
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Properties::NON_EXPLICIT,
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____UpdateMorph__C5_std_string_R1,
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"",
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"");
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I_Constructor2(IN, const osgAnimation::UpdateMorph &, apc, IN, const osg::CopyOp &, copyop,
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____UpdateMorph__C5_UpdateMorph_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(bool, needLink,
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Properties::VIRTUAL,
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__bool__needLink,
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"",
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"");
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I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
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Properties::VIRTUAL,
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__bool__link__osgAnimation_Channel_P1,
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"",
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"");
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< osgAnimation::MorphGeometry::MorphTarget >)
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