NSLookupSymbolInModule. The former call would lookup the named symbol NOT in the current dynamic library, but in the entire running program while the call NSLookupSymbolInModule, takes the handle to the library the symbol should be found in. This means the current code will fail if one loads multiple bundles at runtime and attempts to load the same named symbol from each one."
150 lines
5.0 KiB
C++
150 lines
5.0 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#if defined(WIN32) && !defined(__CYGWIN__)
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#include <Io.h>
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#include <Windows.h>
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#include <Winbase.h>
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#elif defined(__APPLE__)
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#include <mach-o/dyld.h>
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#else // all other unix
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#include <unistd.h>
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#ifdef __hpux__
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// Although HP-UX has dlopen() it is broken! We therefore need to stick
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// to shl_load()/shl_unload()/shl_findsym()
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#include <dl.h>
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#include <errno.h>
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#else
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#include <dlfcn.h>
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#endif
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#endif
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#include <osg/Notify>
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#include <osgDB/DynamicLibrary>
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#include <osgDB/FileUtils>
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#include <osgDB/FileNameUtils>
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using namespace osg;
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using namespace osgDB;
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DynamicLibrary::DynamicLibrary(const std::string& name,HANDLE handle)
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{
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_name = name;
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_handle = handle;
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osg::notify(osg::INFO)<<"Opened DynamicLibrary "<<_name<<std::endl;
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}
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DynamicLibrary::~DynamicLibrary()
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{
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if (_handle)
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{
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osg::notify(osg::INFO)<<"Closing DynamicLibrary "<<_name<<std::endl;
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#if defined(WIN32) && !defined(__CYGWIN__)
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FreeLibrary((HMODULE)_handle);
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#elif defined(__APPLE__)
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NSUnLinkModule(static_cast<NSModule>(_handle), FALSE);
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#elif defined(__hpux__)
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// fortunately, shl_t is a pointer
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shl_unload (static_cast<shl_t>(_handle));
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#else // other unix
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dlclose(_handle);
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#endif
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}
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}
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DynamicLibrary* DynamicLibrary::loadLibrary(const std::string& libraryName)
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{
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HANDLE handle = NULL;
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std::string fullLibraryName = osgDB::findLibraryFile(libraryName);
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if (!fullLibraryName.empty()) handle = getLibraryHandle( fullLibraryName ); // try the lib we have found
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else handle = getLibraryHandle( libraryName ); // havn't found a lib ourselves, see if the OS can find it simply from the library name.
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if (handle) return new DynamicLibrary(libraryName,handle);
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// else no lib found so report errors.
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notify(INFO) << "DynamicLibrary::failed loading \""<<libraryName<<"\""<<std::endl;
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return NULL;
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}
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DynamicLibrary::HANDLE DynamicLibrary::getLibraryHandle( const std::string& libraryName)
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{
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HANDLE handle = NULL;
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#if defined(WIN32) && !defined(__CYGWIN__)
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handle = LoadLibrary( libraryName.c_str() );
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#elif defined(__APPLE__)
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NSObjectFileImage image;
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// NSModule os_handle = NULL;
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if (NSCreateObjectFileImageFromFile(libraryName.c_str(), &image) == NSObjectFileImageSuccess) {
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// os_handle = NSLinkModule(image, libraryName.c_str(), TRUE);
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handle = NSLinkModule(image, libraryName.c_str(), TRUE);
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NSDestroyObjectFileImage(image);
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}
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#elif defined(__hpux__)
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// BIND_FIRST is neccessary for some reason
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handle = shl_load ( libraryName.c_str(), BIND_DEFERRED|BIND_FIRST|BIND_VERBOSE, 0);
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return handle;
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#else // other unix
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// dlopen will not work with files in the current directory unless
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// they are prefaced with './' (DB - Nov 5, 2003).
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std::string localLibraryName;
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if( libraryName == osgDB::getSimpleFileName( libraryName ) )
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localLibraryName = "./" + libraryName;
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else
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localLibraryName = libraryName;
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handle = dlopen( localLibraryName.c_str(), RTLD_LAZY | RTLD_GLOBAL);
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if( handle == NULL )
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notify(INFO) << "DynamicLibrary::getLibraryHandle( "<< libraryName << ") - dlopen(): " << dlerror() << std::endl;
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#endif
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return handle;
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}
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DynamicLibrary::PROC_ADDRESS DynamicLibrary::getProcAddress(const std::string& procName)
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{
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if (_handle==NULL) return NULL;
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#if defined(WIN32) && !defined(__CYGWIN__)
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return (DynamicLibrary::PROC_ADDRESS)GetProcAddress( (HMODULE)_handle,
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procName.c_str() );
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#elif defined(__APPLE__)
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std::string temp("_");
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NSSymbol symbol;
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temp += procName; // Mac OS X prepends an underscore on function names
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symbol = NSLookupSymbolInModule(static_cast<NSModule>(_handle), temp.c_str());
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return NSAddressOfSymbol(symbol);
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#elif defined(__hpux__)
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void* result = NULL;
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if (shl_findsym (reinterpret_cast<shl_t*>(&_handle), procName.c_str(), TYPE_PROCEDURE, result) == 0)
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{
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return result;
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}
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else
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{
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notify(WARN) << "DynamicLibrary::failed looking up " << procName << std::endl;
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notify(WARN) << "DynamicLibrary::error " << strerror(errno) << std::endl;
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return NULL;
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}
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#else // other unix
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void* sym = dlsym( _handle, procName.c_str() );
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if (!sym) {
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notify(WARN) << "DynamicLibrary::failed looking up " << procName << std::endl;
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notify(WARN) << "DynamicLibrary::error " << dlerror() << std::endl;
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}
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return sym;
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#endif
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return NULL;
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}
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