Files
OpenSceneGraph/src/osgPlugins/osg/EllipsoidModel.cpp
Robert Osfield fced94fab3 Added support for decoration of the osgTerrain::DataSet generated databases
with a CoordinateSystemNode which reflect the coordinate system of the
database.

Added support for reading and writing CoordianteSystemNode into the .osg
and .ive formats.
2004-05-02 21:50:15 +00:00

68 lines
1.6 KiB
C++

#include "osg/CoordinateSystemNode"
#include "osg/Notify"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool EllipsoidModel_readLocalData(Object& obj, Input& fr);
bool EllipsoidModel_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_EllipsoidModelFuncProxy
(
new osg::EllipsoidModel,
"EllipsoidModel",
"Object EllipsoidModel",
&EllipsoidModel_readLocalData,
&EllipsoidModel_writeLocalData,
DotOsgWrapper::READ_AND_WRITE
);
bool EllipsoidModel_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
EllipsoidModel& em = static_cast<EllipsoidModel&>(obj);
if (fr.matchSequence("RadiusEquator %f"))
{
double radius;
fr[1].getFloat(radius);
em.setRadiusEquator(radius);
fr += 2;
iteratorAdvanced = true;
}
if (fr.matchSequence("RadiusPolar %f"))
{
double radius;
fr[1].getFloat(radius);
em.setRadiusPolar(radius);
fr += 2;
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool EllipsoidModel_writeLocalData(const Object& obj, Output& fw)
{
const EllipsoidModel& em = static_cast<const EllipsoidModel&>(obj);
int prec = fw.precision();
fw.precision(15);
fw.indent()<<"RadiusEquator "<<em.getRadiusEquator()<<std::endl;
fw.indent()<<"RadiusPolar "<<em.getRadiusPolar()<<std::endl;
fw.precision(prec);
return true;
}