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2a18c8b02a13574578146efdfd0ab76d5d5b6785
OpenSceneGraph/examples/osgfpdepth
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Robert Osfield d26a8474e7 Changed the ref_ptr<T> observer_ptr<>::lock() method to be
bool observer_ptr<>::lock(ref_ptr<T>&) to avoid the temporary ref_ptr<>'s
being created and destroyed on the stack along with the associated ref/unref() operations
2010-05-28 08:57:48 +00:00
..
CMakeLists.txt
From Tim Moore, "This contains a couple of fixes to support changing FrameBufferObject configurations on the fly; the user changes the camera attachments and calls Renderer::setCameraRequiresSetUp(). The major part of this submission is a comprehensive example of setting up floating point depth buffers. The user can change the near plane value and cycle through the available combinations of depth format and multisample buffer formats."
2010-04-19 11:43:06 +00:00
osgfpdepth.cpp
Changed the ref_ptr<T> observer_ptr<>::lock() method to be
2010-05-28 08:57:48 +00:00
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