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OpenSceneGraph/src/osgPlugins/gles/AnimationVisitor

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/* -*-c++-*- OpenSceneGraph - Copyright (C) Cedric Pinson
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial
* applications, as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
*/
#ifndef ANIMATION_VISITOR
#define ANIMATION_VISITOR
#include <osgUtil/UpdateVisitor>
#include <osgAnimation/UpdateMatrixTransform>
#include <osgAnimation/AnimationManagerBase>
#include <osgAnimation/BasicAnimationManager>
// the idea is to create true Geometry if skeleton with RigGeometry
class AnimationVisitor : public osgUtil::UpdateVisitor
{
public:
AnimationVisitor() {
setFrameStamp(new osg::FrameStamp());
}
};
#endif