Files
OpenSceneGraph/src/osgPlugins/osgVolume/RayTracedTechnique.cpp
2009-01-21 14:27:58 +00:00

41 lines
1.1 KiB
C++

#include <osgVolume/RayTracedTechnique>
#include <iostream>
#include <string>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/io_utils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osgDB/ParameterOutput>
bool RayTracedTechnique_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool RayTracedTechnique_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy RayTracedTechnique_Proxy
(
new osgVolume::RayTracedTechnique,
"RayTracedTechnique",
"RayTracedTechnique Object",
RayTracedTechnique_readLocalData,
RayTracedTechnique_writeLocalData
);
bool RayTracedTechnique_readLocalData(osg::Object& obj, osgDB::Input &fr)
{
//osgVolume::RayTracedTechnique& st = static_cast<osgVolume::RayTracedTechnique&>(obj);
bool itrAdvanced = false;
return itrAdvanced;
}
bool RayTracedTechnique_writeLocalData(const osg::Object& obj, osgDB::Output& fw)
{
//const osgVolume::RayTracedTechnique& st = static_cast<const osgVolume::RayTracedTechnique&>(obj);
return true;
}