Files
OpenSceneGraph/src/osg/PointSprite.cpp
Robert Osfield c8b8a81052 Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across
to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
2004-03-03 15:38:22 +00:00

32 lines
1.1 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/PointSprite>
using namespace osg;
int PointSprite::compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(PointSprite,sa)
return 0; // passed all the above comparison macro's, must be equal.
}
void PointSprite::apply(osg::State&) const
{
glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
}