Files
OpenSceneGraph/src/osgPlugins/osg/Box.cpp

82 lines
2.0 KiB
C++

#include <osg/Shape>
#include <osg/Notify>
#include <osg/io_utils>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/ParameterOutput>
using namespace osg;
using namespace osgDB;
//////////////////////////////////////////////////////////////////////////////
// forward declare functions to use later.
bool Box_readLocalData(Object& obj, Input& fr);
bool Box_writeLocalData(const Object& obj, Output& fw);
//register the read and write functions with the osgDB::Registry.
REGISTER_DOTOSGWRAPPER(Box)
(
new osg::Box,
"Box",
"Object Box",
&Box_readLocalData,
&Box_writeLocalData,
DotOsgWrapper::READ_AND_WRITE
);
bool Box_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
Box& box = static_cast<Box&>(obj);
if (fr.matchSequence("Center %f %f %f"))
{
osg::Vec3 center;
fr[1].getFloat(center.x());
fr[2].getFloat(center.y());
fr[3].getFloat(center.z());
box.setCenter(center);
fr+=4;
iteratorAdvanced = true;
}
if (fr.matchSequence("HalfLengths %f %f %f"))
{
osg::Vec3 lenghts;
fr[1].getFloat(lenghts.x());
fr[2].getFloat(lenghts.y());
fr[3].getFloat(lenghts.z());
box.setHalfLengths(lenghts);
fr+=4;
iteratorAdvanced = true;
}
if (fr.matchSequence("Rotation %f %f %f %f"))
{
osg::Quat rotation;
fr[1].getFloat(rotation.x());
fr[2].getFloat(rotation.y());
fr[3].getFloat(rotation.z());
fr[4].getFloat(rotation.w());
box.setRotation(rotation);
fr+=5;
iteratorAdvanced = true;
}
return iteratorAdvanced;
}
bool Box_writeLocalData(const Object& obj, Output& fw)
{
const Box& box = static_cast<const Box&>(obj);
fw.indent()<<"Center "<<box.getCenter()<<std::endl;
fw.indent()<<"HalfLengths "<<box.getHalfLengths()<<std::endl;
fw.indent()<<"Rotation "<<box.getRotation()<<std::endl;
return true;
}