Files
OpenSceneGraph/src/osgWrappers/osgTerrain/Locator.cpp
2007-08-27 16:59:51 +00:00

214 lines
8.8 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CoordinateSystemNode>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3d>
#include <osgTerrain/Locator>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgTerrain::Locator::CoordinateSystemType)
I_DeclaringFile("osgTerrain/Locator");
I_EnumLabel(osgTerrain::Locator::GEOCENTRIC);
I_EnumLabel(osgTerrain::Locator::GEOGRAPHIC);
I_EnumLabel(osgTerrain::Locator::PROJECTED);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgTerrain::Locator)
I_DeclaringFile("osgTerrain/Locator");
I_BaseType(osg::Object);
I_Constructor0(____Locator,
"",
"");
I_ConstructorWithDefaults2(IN, const osgTerrain::Locator &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____Locator__C5_Locator_R1__C5_osg_CopyOp_R1,
"Copy constructor using CopyOp to manage deep vs shallow copy. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method1(void, setCoordinateSystemType, IN, osgTerrain::Locator::CoordinateSystemType, type,
Properties::NON_VIRTUAL,
__void__setCoordinateSystemType__CoordinateSystemType,
"Set the CoordinatesSyetemType. ",
"Note, the user must keep the CoordinateSystemString consistent with the type of the CoordindateSystem. ");
I_Method0(osgTerrain::Locator::CoordinateSystemType, getCoordinateSystemType,
Properties::NON_VIRTUAL,
__CoordinateSystemType__getCoordinateSystemType,
"Get the CoordinatesSyetemType. ",
"");
I_Method1(void, setFormat, IN, const std::string &, format,
Properties::NON_VIRTUAL,
__void__setFormat__C5_std_string_R1,
"Set the coordinate system format string. ",
"Typical values would be WKT, PROJ4, USGS etc. ");
I_Method0(const std::string &, getFormat,
Properties::NON_VIRTUAL,
__C5_std_string_R1__getFormat,
"Get the coordinate system format string. ",
"");
I_Method1(void, setCoordinateSystem, IN, const std::string &, cs,
Properties::NON_VIRTUAL,
__void__setCoordinateSystem__C5_std_string_R1,
"Set the CoordinateSystem reference string, should be stored in a form consistent with the Format. ",
"");
I_Method0(const std::string &, getCoordinateSystem,
Properties::NON_VIRTUAL,
__C5_std_string_R1__getCoordinateSystem,
"Get the CoordinateSystem reference string. ",
"");
I_Method1(void, setEllipsoidModel, IN, osg::EllipsoidModel *, ellipsode,
Properties::NON_VIRTUAL,
__void__setEllipsoidModel__osg_EllipsoidModel_P1,
"Set EllipsoidModel to describe the model used to map lat, long and height into geocentric XYZ and back. ",
"");
I_Method0(osg::EllipsoidModel *, getEllipsoidModel,
Properties::NON_VIRTUAL,
__osg_EllipsoidModel_P1__getEllipsoidModel,
"Get the EllipsoidModel. ",
"");
I_Method0(const osg::EllipsoidModel *, getEllipsoidModel,
Properties::NON_VIRTUAL,
__C5_osg_EllipsoidModel_P1__getEllipsoidModel,
"Get the const EllipsoidModel. ",
"");
I_Method4(void, setExtents, IN, double, minX, IN, double, minY, IN, double, maxX, IN, double, maxY,
Properties::NON_VIRTUAL,
__void__setExtents__double__double__double__double,
"Set the extents of the local coords. ",
"");
I_Method4(void, getExtents, IN, double &, minX, IN, double &, minY, IN, double &, maxX, IN, double &, maxY,
Properties::NON_VIRTUAL,
__void__getExtents__double_R1__double_R1__double_R1__double_R1,
"Get the extents of the local coords. ",
"");
I_Method1(void, setMinX, IN, double, minX,
Properties::NON_VIRTUAL,
__void__setMinX__double,
"",
"");
I_Method0(double, getMinX,
Properties::NON_VIRTUAL,
__double__getMinX,
"",
"");
I_Method1(void, setMinY, IN, double, minY,
Properties::NON_VIRTUAL,
__void__setMinY__double,
"",
"");
I_Method0(double, getMinY,
Properties::NON_VIRTUAL,
__double__getMinY,
"",
"");
I_Method1(void, setMaxX, IN, double, maxX,
Properties::NON_VIRTUAL,
__void__setMaxX__double,
"",
"");
I_Method0(double, getMaxX,
Properties::NON_VIRTUAL,
__double__getMaxX,
"",
"");
I_Method1(void, setMaxY, IN, double, maxY,
Properties::NON_VIRTUAL,
__void__setMaxY__double,
"",
"");
I_Method0(double, getMaxY,
Properties::NON_VIRTUAL,
__double__getMaxY,
"",
"");
I_Method0(bool, orientationOpenGL,
Properties::VIRTUAL,
__bool__orientationOpenGL,
"",
"");
I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x,
Properties::VIRTUAL,
__bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1,
"",
"");
I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x,
Properties::VIRTUAL,
__bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1,
"",
"");
I_Method3(bool, computeLocalBounds, IN, osgTerrain::Locator &, source, IN, osg::Vec3d &, bottomLeft, IN, osg::Vec3d &, topRight,
Properties::NON_VIRTUAL,
__bool__computeLocalBounds__Locator_R1__osg_Vec3d_R1__osg_Vec3d_R1,
"",
"");
I_StaticMethod4(bool, convertLocalCoordBetween, IN, const osgTerrain::Locator &, source, IN, const osg::Vec3d &, sourceNDC, IN, const osgTerrain::Locator &, destination, IN, osg::Vec3d &, destinationNDC,
__bool__convertLocalCoordBetween__C5_Locator_R1__C5_osg_Vec3d_R1__C5_Locator_R1__osg_Vec3d_R1_S,
"",
"");
I_SimpleProperty(const std::string &, CoordinateSystem,
__C5_std_string_R1__getCoordinateSystem,
__void__setCoordinateSystem__C5_std_string_R1);
I_SimpleProperty(osgTerrain::Locator::CoordinateSystemType, CoordinateSystemType,
__CoordinateSystemType__getCoordinateSystemType,
__void__setCoordinateSystemType__CoordinateSystemType);
I_SimpleProperty(osg::EllipsoidModel *, EllipsoidModel,
__osg_EllipsoidModel_P1__getEllipsoidModel,
__void__setEllipsoidModel__osg_EllipsoidModel_P1);
I_SimpleProperty(const std::string &, Format,
__C5_std_string_R1__getFormat,
__void__setFormat__C5_std_string_R1);
I_SimpleProperty(double, MaxX,
__double__getMaxX,
__void__setMaxX__double);
I_SimpleProperty(double, MaxY,
__double__getMaxY,
__void__setMaxY__double);
I_SimpleProperty(double, MinX,
__double__getMinX,
__void__setMinX__double);
I_SimpleProperty(double, MinY,
__double__getMinY,
__void__setMinY__double);
END_REFLECTOR