This change has been done to make it easier for OpenSceneGraph users to check out the svn via https without any conflicts introduced with a http externals.
50 lines
1.2 KiB
CMake
50 lines
1.2 KiB
CMake
# This file should only be included when using Sproc
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SET(LIB_NAME OpenThreads)
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SET(LIB_PUBLIC_HEADERS ${OpenThreads_PUBLIC_HEADERS})
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ADD_LIBRARY(${LIB_NAME}
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${OPENTHREADS_USER_DEFINED_DYNAMIC_OR_STATIC}
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${LIB_PUBLIC_HEADERS}
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SharedArena.c++
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SharedArena.h
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SprocBarrier.c++
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SprocBarrierPrivateData.h
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SprocCondition.c++
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SprocConditionPrivateData.h
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SprocMutex.c++
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SprocMutexPrivateData.h
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SprocThread.c++
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SprocThreadPrivateActions.h
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SprocThreadPrivateData.h
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../common/Version.cpp
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)
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IF(OPENTHREADS_SONAMES)
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SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES VERSION ${OPENTHREADS_VERSION} SOVERSION ${OPENTHREADS_SOVERSION})
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ENDIF(OPENTHREADS_SONAMES)
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# Do we need to link against anything for Sproc?
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#TARGET_LINK_LIBRARIES(${LIB_NAME}
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#)
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# Since we're building different platforms binaries in
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# their respective directories, we need to set the
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# link directory so it can find this location.
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LINK_DIRECTORIES(
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${CMAKE_CURRENT_BINARY_DIR}
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)
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INSTALL(
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TARGETS OpenThreads
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ARCHIVE DESTINATION lib${LIB_POSTFIX}
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LIBRARY DESTINATION lib${LIB_POSTFIX}
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RUNTIME DESTINATION bin
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)
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INSTALL(
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FILES ${OpenThreads_PUBLIC_HEADERS}
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DESTINATION include/OpenThreads
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)
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#commented out# INCLUDE(ModuleInstall OPTIONAL)
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