Files
OpenSceneGraph/src/osgPlugins/lib3ds/readwrite.h
2001-09-19 21:08:56 +00:00

60 lines
2.4 KiB
C

/* -*- c -*- */
#ifndef INCLUDED_LIB3DS_READWRITE_H
#define INCLUDED_LIB3DS_READWRITE_H
/*
* The 3D Studio File Format Library
* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef INCLUDED_LIB3DS_TYPES_H
#include <types.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
extern LIB3DSAPI Lib3dsByte lib3ds_byte_read(FILE *f);
extern LIB3DSAPI Lib3dsWord lib3ds_word_read(FILE *f);
extern LIB3DSAPI Lib3dsDword lib3ds_dword_read(FILE *f);
extern LIB3DSAPI Lib3dsIntb lib3ds_intb_read(FILE *f);
extern LIB3DSAPI Lib3dsIntw lib3ds_intw_read(FILE *f);
extern LIB3DSAPI Lib3dsIntd lib3ds_intd_read(FILE *f);
extern LIB3DSAPI Lib3dsFloat lib3ds_float_read(FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_vector_read(Lib3dsVector v, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_rgb_read(Lib3dsRgb rgb, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_string_read(char *s, int buflen, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_byte_write(Lib3dsByte b, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_word_write(Lib3dsWord w, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_dword_write(Lib3dsDword d, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_intb_write(Lib3dsIntb b, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_intw_write(Lib3dsIntw w, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_intd_write(Lib3dsIntd d, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_float_write(Lib3dsFloat l, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_vector_write(Lib3dsVector v, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_rgb_write(Lib3dsRgb rgb, FILE *f);
extern LIB3DSAPI Lib3dsBool lib3ds_string_write(const char *s, FILE *f);
#ifdef __cplusplus
};
#endif
#endif