Files
OpenSceneGraph/src/osg/FragmentProgram.cpp
Robert Osfield 3e0435febd From Jannik Heller , GL object deletion fix.
"This submission changes deleteGLObject calls to scheduleGLObjectForDeletion, to ensure that the actual deletion happens from the correct thread (the graphics thread). This fixes the leak I reported in http://forum.openscenegraph.org/viewtopic.php?t=15567 , and possibly also http://forum.openscenegraph.org/viewtopic.php?t=15564."
2016-02-05 20:29:22 +00:00

165 lines
5.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Notify>
#include <osg/GLExtensions>
#include <osg/FragmentProgram>
#include <osg/State>
#include <osg/Timer>
#include <osg/ContextData>
using namespace osg;
class GLFragmentProgramManager : public GLObjectManager
{
public:
GLFragmentProgramManager(unsigned int contextID) : GLObjectManager("GLFragmentProgramManager",contextID) {}
virtual void deleteGLObject(GLuint globj)
{
const GLExtensions* extensions = GLExtensions::Get(_contextID,true);
if (extensions->isGlslSupported) extensions->glDeletePrograms(1, &globj );
}
};
FragmentProgram::FragmentProgram()
{
}
FragmentProgram::FragmentProgram(const FragmentProgram& vp,const CopyOp& copyop):
osg::StateAttribute(vp,copyop)
{
_fragmentProgram = vp._fragmentProgram;
for( LocalParamList::const_iterator itr = vp._programLocalParameters.begin();
itr != vp._programLocalParameters.end(); ++itr )
{
_programLocalParameters[itr->first] = itr->second;
}
for( MatrixList::const_iterator mitr = vp._matrixList.begin();
mitr != vp._matrixList.end(); ++mitr )
{
_matrixList[mitr->first] = mitr->second;
}
}
// virtual
FragmentProgram::~FragmentProgram()
{
dirtyFragmentProgramObject();
}
void FragmentProgram::dirtyFragmentProgramObject()
{
for(unsigned int i=0;i<_fragmentProgramIDList.size();++i)
{
if (_fragmentProgramIDList[i] != 0)
{
osg::get<GLFragmentProgramManager>(i)->scheduleGLObjectForDeletion(_fragmentProgramIDList[i]);
_fragmentProgramIDList[i] = 0;
}
}
}
void FragmentProgram::apply(State& state) const
{
#ifdef OSG_GL_FIXED_FUNCTION_AVAILABLE
const GLExtensions* extensions = state.get<GLExtensions>();
if (!extensions->isFragmentProgramSupported)
return;
GLuint& fragmentProgramId=getFragmentProgramID(state.getContextID());
// Fragment Program
if (fragmentProgramId != 0)
{
extensions->glBindProgram( GL_FRAGMENT_PROGRAM_ARB, fragmentProgramId );
}
else if (!_fragmentProgram.empty())
{
glGetError(); // Reset Error flags.
extensions->glGenPrograms( 1, &fragmentProgramId );
extensions->glBindProgram( GL_FRAGMENT_PROGRAM_ARB, fragmentProgramId );
extensions->glProgramString( GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
_fragmentProgram.length(), _fragmentProgram.c_str());
// Check for errors
GLint errorposition = 0;
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorposition);
if (errorposition != -1)
{
OSG_FATAL << "FragmentProgram: " << glGetString(GL_PROGRAM_ERROR_STRING_ARB) << std::endl;
std::string::size_type start = _fragmentProgram.rfind('\n', errorposition);
std::string::size_type stop = _fragmentProgram.find('\n', errorposition);
if (start!=std::string::npos && stop!=std::string::npos)
{
OSG_FATAL << " : " << _fragmentProgram.substr(start+1, stop-start-2) << std::endl;
std::string pointAtproblem(errorposition-(start+1), ' ');
OSG_FATAL << " : " << pointAtproblem << '^' << std::endl;
}
return;
}
}
// Update local program parameters
{
for(LocalParamList::const_iterator itr=_programLocalParameters.begin();
itr!=_programLocalParameters.end();
++itr)
{
extensions->glProgramLocalParameter4fv(GL_FRAGMENT_PROGRAM_ARB, (*itr).first, (*itr).second.ptr());
}
}
// Update matrix
if (!_matrixList.empty())
{
for(MatrixList::const_iterator itr = _matrixList.begin();
itr!=_matrixList.end();
++itr)
{
glMatrixMode((*itr).first);
glLoadMatrix((*itr).second.ptr());
}
glMatrixMode(GL_MODELVIEW); // restore matrix mode
}
#else
OSG_NOTICE<<"Warning: FragmentProgram::apply(State&) - not supported."<<std::endl;
#endif
}
void FragmentProgram::resizeGLObjectBuffers(unsigned int maxSize)
{
_fragmentProgramIDList.resize(maxSize);
}
void FragmentProgram::releaseGLObjects(State* state) const
{
if (!state) const_cast<FragmentProgram*>(this)->dirtyFragmentProgramObject();
else
{
unsigned int contextID = state->getContextID();
if (_fragmentProgramIDList[contextID] != 0)
{
osg::get<GLFragmentProgramManager>(contextID)->scheduleGLObjectForDeletion(_fragmentProgramIDList[contextID]);
_fragmentProgramIDList[contextID] = 0;
}
}
}