53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/Referenced>
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#include <osg/State>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osg::Object::DataVariance)
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I_EnumLabel(osg::Object::DYNAMIC);
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I_EnumLabel(osg::Object::STATIC);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Object)
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I_BaseType(osg::Referenced);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osg::Object &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, x);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method1(void, setName, IN, const std::string &, name);
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I_Method1(void, setName, IN, const char *, name);
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I_Method0(const std::string &, getName);
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I_Method1(void, setDataVariance, IN, osg::Object::DataVariance, dv);
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I_Method0(osg::Object::DataVariance, getDataVariance);
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I_Method1(void, setUserData, IN, osg::Referenced *, obj);
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I_Method0(osg::Referenced *, getUserData);
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I_Method0(const osg::Referenced *, getUserData);
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0);
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I_Property(osg::Object::DataVariance, DataVariance);
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I_Property(const std::string &, Name);
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I_Property(osg::Referenced *, UserData);
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END_REFLECTOR
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