Files
OpenSceneGraph/src/osgWrappers/osgSim/ObjectRecordData.cpp
Robert Osfield 957708b4be Updated wrappers
2009-02-11 20:02:45 +00:00

78 lines
3.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Object>
#include <osgSim/ObjectRecordData>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgSim::ObjectRecordData::Flags)
I_DeclaringFile("osgSim/ObjectRecordData");
I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_IN_DAYLIGHT);
I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_AT_DUSK);
I_EnumLabel(osgSim::ObjectRecordData::DONT_DISPLAY_AT_NIGHT);
I_EnumLabel(osgSim::ObjectRecordData::DONT_ILLUMINATE);
I_EnumLabel(osgSim::ObjectRecordData::FLAT_SHADED);
I_EnumLabel(osgSim::ObjectRecordData::GROUPS_SHADOW_OBJECT);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgSim::ObjectRecordData)
I_DeclaringFile("osgSim/ObjectRecordData");
I_BaseType(osg::Object);
I_Constructor0(____ObjectRecordData,
"",
"");
I_ConstructorWithDefaults2(IN, const osgSim::ObjectRecordData &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____ObjectRecordData__C5_ObjectRecordData_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_PublicMemberProperty(unsigned int, _flags);
I_PublicMemberProperty(short, _relativePriority);
I_PublicMemberProperty(unsigned short, _transparency);
I_PublicMemberProperty(short, _effectID1);
I_PublicMemberProperty(short, _effectID2);
I_PublicMemberProperty(short, _significance);
END_REFLECTOR