Files
OpenSceneGraph/src/osgWrappers/osgSim/DOFTransform.cpp
Robert Osfield 3a48c95fc5 Updated wrappers
2007-02-12 18:02:15 +00:00

334 lines
12 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Matrix>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
#include <osgSim/DOFTransform>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osgSim::DOFTransform::MultOrder)
I_EnumLabel(osgSim::DOFTransform::PRH);
I_EnumLabel(osgSim::DOFTransform::PHR);
I_EnumLabel(osgSim::DOFTransform::HPR);
I_EnumLabel(osgSim::DOFTransform::HRP);
I_EnumLabel(osgSim::DOFTransform::RPH);
I_EnumLabel(osgSim::DOFTransform::RHP);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgSim::DOFTransform)
I_BaseType(osg::Transform);
I_Constructor0(____DOFTransform,
"constructor ",
"");
I_ConstructorWithDefaults2(IN, const osgSim::DOFTransform &, dof, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____DOFTransform__C5_DOFTransform_R1__C5_osg_CopyOp_R1,
"copy constructor ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__traverse__osg_NodeVisitor_R1,
"Traverse downwards : calls children's accept method with NodeVisitor. ",
"");
I_Method1(void, setMinHPR, IN, const osg::Vec3 &, hpr,
Properties::NON_VIRTUAL,
__void__setMinHPR__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMinHPR,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMinHPR,
"",
"");
I_Method1(void, setMaxHPR, IN, const osg::Vec3 &, hpr,
Properties::NON_VIRTUAL,
__void__setMaxHPR__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMaxHPR,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMaxHPR,
"",
"");
I_Method1(void, setIncrementHPR, IN, const osg::Vec3 &, hpr,
Properties::NON_VIRTUAL,
__void__setIncrementHPR__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getIncrementHPR,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getIncrementHPR,
"",
"");
I_Method1(void, setCurrentHPR, IN, const osg::Vec3 &, hpr,
Properties::NON_VIRTUAL,
__void__setCurrentHPR__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getCurrentHPR,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getCurrentHPR,
"",
"");
I_Method1(void, updateCurrentHPR, IN, const osg::Vec3 &, hpr,
Properties::NON_VIRTUAL,
__void__updateCurrentHPR__C5_osg_Vec3_R1,
"",
"");
I_Method1(void, setMinTranslate, IN, const osg::Vec3 &, translate,
Properties::NON_VIRTUAL,
__void__setMinTranslate__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMinTranslate,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMinTranslate,
"",
"");
I_Method1(void, setMaxTranslate, IN, const osg::Vec3 &, translate,
Properties::NON_VIRTUAL,
__void__setMaxTranslate__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMaxTranslate,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMaxTranslate,
"",
"");
I_Method1(void, setIncrementTranslate, IN, const osg::Vec3 &, translate,
Properties::NON_VIRTUAL,
__void__setIncrementTranslate__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getIncrementTranslate,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getIncrementTranslate,
"",
"");
I_Method1(void, setCurrentTranslate, IN, const osg::Vec3 &, translate,
Properties::NON_VIRTUAL,
__void__setCurrentTranslate__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getCurrentTranslate,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getCurrentTranslate,
"",
"");
I_Method1(void, updateCurrentTranslate, IN, const osg::Vec3 &, translate,
Properties::NON_VIRTUAL,
__void__updateCurrentTranslate__C5_osg_Vec3_R1,
"",
"");
I_Method1(void, setMinScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__setMinScale__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMinScale,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMinScale,
"",
"");
I_Method1(void, setMaxScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__setMaxScale__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getMaxScale,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getMaxScale,
"",
"");
I_Method1(void, setIncrementScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__setIncrementScale__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getIncrementScale,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getIncrementScale,
"",
"");
I_Method1(void, setCurrentScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__setCurrentScale__C5_osg_Vec3_R1,
"",
"");
I_Method0(const osg::Vec3 &, getCurrentScale,
Properties::NON_VIRTUAL,
__C5_osg_Vec3_R1__getCurrentScale,
"",
"");
I_Method1(void, updateCurrentScale, IN, const osg::Vec3 &, scale,
Properties::NON_VIRTUAL,
__void__updateCurrentScale__C5_osg_Vec3_R1,
"",
"");
I_Method1(void, setPutMatrix, IN, const osg::Matrix &, put,
Properties::NON_VIRTUAL,
__void__setPutMatrix__C5_osg_Matrix_R1,
"",
"");
I_Method0(const osg::Matrix &, getPutMatrix,
Properties::NON_VIRTUAL,
__C5_osg_Matrix_R1__getPutMatrix,
"",
"");
I_Method1(void, setInversePutMatrix, IN, const osg::Matrix &, inversePut,
Properties::NON_VIRTUAL,
__void__setInversePutMatrix__C5_osg_Matrix_R1,
"",
"");
I_Method0(const osg::Matrix &, getInversePutMatrix,
Properties::NON_VIRTUAL,
__C5_osg_Matrix_R1__getInversePutMatrix,
"",
"");
I_Method1(void, setLimitationFlags, IN, unsigned long, flags,
Properties::NON_VIRTUAL,
__void__setLimitationFlags__unsigned_long,
"",
"");
I_Method0(unsigned long, getLimitationFlags,
Properties::NON_VIRTUAL,
__unsigned_long__getLimitationFlags,
"",
"");
I_Method1(void, setHPRMultOrder, IN, const osgSim::DOFTransform::MultOrder, order,
Properties::NON_VIRTUAL,
__void__setHPRMultOrder__C5_MultOrder,
"",
"");
I_Method0(const osgSim::DOFTransform::MultOrder, getHPRMultOrder,
Properties::NON_VIRTUAL,
__C5_MultOrder__getHPRMultOrder,
"",
"");
I_Method1(void, setAnimationOn, IN, bool, do_animate,
Properties::NON_VIRTUAL,
__void__setAnimationOn__bool,
"",
"");
I_Method0(bool, getAnimationOn,
Properties::NON_VIRTUAL,
__bool__getAnimationOn,
"",
"");
I_Method1(void, animate, IN, float, deltaTime,
Properties::NON_VIRTUAL,
__void__animate__float,
"",
"");
I_Method2(bool, computeLocalToWorldMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv,
Properties::VIRTUAL,
__bool__computeLocalToWorldMatrix__osg_Matrix_R1__osg_NodeVisitor_P1,
"",
"");
I_Method2(bool, computeWorldToLocalMatrix, IN, osg::Matrix &, matrix, IN, osg::NodeVisitor *, nv,
Properties::VIRTUAL,
__bool__computeWorldToLocalMatrix__osg_Matrix_R1__osg_NodeVisitor_P1,
"",
"");
I_SimpleProperty(bool, AnimationOn,
__bool__getAnimationOn,
__void__setAnimationOn__bool);
I_SimpleProperty(const osg::Vec3 &, CurrentHPR,
__C5_osg_Vec3_R1__getCurrentHPR,
__void__setCurrentHPR__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, CurrentScale,
__C5_osg_Vec3_R1__getCurrentScale,
__void__setCurrentScale__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, CurrentTranslate,
__C5_osg_Vec3_R1__getCurrentTranslate,
__void__setCurrentTranslate__C5_osg_Vec3_R1);
I_SimpleProperty(const osgSim::DOFTransform::MultOrder, HPRMultOrder,
__C5_MultOrder__getHPRMultOrder,
__void__setHPRMultOrder__C5_MultOrder);
I_SimpleProperty(const osg::Vec3 &, IncrementHPR,
__C5_osg_Vec3_R1__getIncrementHPR,
__void__setIncrementHPR__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, IncrementScale,
__C5_osg_Vec3_R1__getIncrementScale,
__void__setIncrementScale__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, IncrementTranslate,
__C5_osg_Vec3_R1__getIncrementTranslate,
__void__setIncrementTranslate__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Matrix &, InversePutMatrix,
__C5_osg_Matrix_R1__getInversePutMatrix,
__void__setInversePutMatrix__C5_osg_Matrix_R1);
I_SimpleProperty(unsigned long, LimitationFlags,
__unsigned_long__getLimitationFlags,
__void__setLimitationFlags__unsigned_long);
I_SimpleProperty(const osg::Vec3 &, MaxHPR,
__C5_osg_Vec3_R1__getMaxHPR,
__void__setMaxHPR__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, MaxScale,
__C5_osg_Vec3_R1__getMaxScale,
__void__setMaxScale__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, MaxTranslate,
__C5_osg_Vec3_R1__getMaxTranslate,
__void__setMaxTranslate__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, MinHPR,
__C5_osg_Vec3_R1__getMinHPR,
__void__setMinHPR__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, MinScale,
__C5_osg_Vec3_R1__getMinScale,
__void__setMinScale__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Vec3 &, MinTranslate,
__C5_osg_Vec3_R1__getMinTranslate,
__void__setMinTranslate__C5_osg_Vec3_R1);
I_SimpleProperty(const osg::Matrix &, PutMatrix,
__C5_osg_Matrix_R1__getPutMatrix,
__void__setPutMatrix__C5_osg_Matrix_R1);
END_REFLECTOR