Files
OpenSceneGraph/src/osgWrappers/osgTerrain/ValidDataOperator.cpp
Robert Osfield c8a5db6a71 Updated wrappers
2007-06-08 10:42:52 +00:00

103 lines
3.0 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osgTerrain/ValidDataOperator>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgTerrain::NoDataValue)
I_DeclaringFile("osgTerrain/ValidDataOperator");
I_BaseType(osgTerrain::ValidDataOperator);
I_Constructor1(IN, float, value,
Properties::NON_EXPLICIT,
____NoDataValue__float,
"",
"");
I_Method1(void, setNoDataValue, IN, float, value,
Properties::NON_VIRTUAL,
__void__setNoDataValue__float,
"",
"");
I_Method0(float, getValue,
Properties::NON_VIRTUAL,
__float__getValue,
"",
"");
I_SimpleProperty(float, NoDataValue,
0,
__void__setNoDataValue__float);
I_SimpleProperty(float, Value,
__float__getValue,
0);
I_PublicMemberProperty(float, _value);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgTerrain::ValidDataOperator)
I_DeclaringFile("osgTerrain/ValidDataOperator");
I_BaseType(osg::Referenced);
I_Constructor0(____ValidDataOperator,
"",
"");
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgTerrain::ValidRange)
I_DeclaringFile("osgTerrain/ValidDataOperator");
I_BaseType(osgTerrain::ValidDataOperator);
I_Constructor2(IN, float, minValue, IN, float, maxValue,
____ValidRange__float__float,
"",
"");
I_Method2(void, setRange, IN, float, minValue, IN, float, maxValue,
Properties::NON_VIRTUAL,
__void__setRange__float__float,
"",
"");
I_Method1(void, setMinValue, IN, float, minValue,
Properties::NON_VIRTUAL,
__void__setMinValue__float,
"",
"");
I_Method0(float, getMinValue,
Properties::NON_VIRTUAL,
__float__getMinValue,
"",
"");
I_Method1(void, setMaxValue, IN, float, maxValue,
Properties::NON_VIRTUAL,
__void__setMaxValue__float,
"",
"");
I_Method0(float, getMaxValue,
Properties::NON_VIRTUAL,
__float__getMaxValue,
"",
"");
I_SimpleProperty(float, MaxValue,
__float__getMaxValue,
__void__setMaxValue__float);
I_SimpleProperty(float, MinValue,
__float__getMinValue,
__void__setMinValue__float);
I_PublicMemberProperty(float, _minValue);
I_PublicMemberProperty(float, _maxValue);
END_REFLECTOR