Files
OpenSceneGraph/src/osgWrappers/introspection/osg/LineSegment.cpp
2010-01-18 19:56:16 +00:00

129 lines
5.2 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BoundingBox>
#include <osg/BoundingSphere>
#include <osg/LineSegment>
#include <osg/Matrix>
#include <osg/Vec3d>
#include <osg/Vec3f>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(osg::Vec3d, osg::LineSegment::vec_type)
TYPE_NAME_ALIAS(osg::LineSegment::vec_type::value_type, osg::LineSegment::value_type)
BEGIN_OBJECT_REFLECTOR(osg::LineSegment)
I_DeclaringFile("osg/LineSegment");
I_BaseType(osg::Referenced);
I_Constructor0(____LineSegment,
"",
"");
I_Constructor1(IN, const osg::LineSegment &, seg,
Properties::NON_EXPLICIT,
____LineSegment__C5_LineSegment_R1,
"",
"");
I_Constructor2(IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e,
____LineSegment__C5_vec_type_R1__C5_vec_type_R1,
"",
"");
I_Method2(void, set, IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e,
Properties::NON_VIRTUAL,
__void__set__C5_vec_type_R1__C5_vec_type_R1,
"",
"");
I_Method0(osg::LineSegment::vec_type &, start,
Properties::NON_VIRTUAL,
__vec_type_R1__start,
"",
"");
I_Method0(const osg::LineSegment::vec_type &, start,
Properties::NON_VIRTUAL,
__C5_vec_type_R1__start,
"",
"");
I_Method0(osg::LineSegment::vec_type &, end,
Properties::NON_VIRTUAL,
__vec_type_R1__end,
"",
"");
I_Method0(const osg::LineSegment::vec_type &, end,
Properties::NON_VIRTUAL,
__C5_vec_type_R1__end,
"",
"");
I_Method0(bool, valid,
Properties::NON_VIRTUAL,
__bool__valid,
"",
"");
I_Method1(bool, intersect, IN, const osg::BoundingBox &, bb,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingBox_R1,
"return true if segment intersects BoundingBox. ",
"");
I_Method3(bool, intersect, IN, const osg::BoundingBox &, bb, IN, float &, r1, IN, float &, r2,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingBox_R1__float_R1__float_R1,
"return true if segment intersects BoundingBox and return the intersection ratios. ",
"");
I_Method3(bool, intersect, IN, const osg::BoundingBox &, bb, IN, double &, r1, IN, double &, r2,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingBox_R1__double_R1__double_R1,
"return true if segment intersects BoundingBox and return the intersection ratios. ",
"");
I_Method1(bool, intersect, IN, const osg::BoundingSphere &, bs,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingSphere_R1,
"return true if segment intersects BoundingSphere. ",
"");
I_Method3(bool, intersect, IN, const osg::BoundingSphere &, bs, IN, float &, r1, IN, float &, r2,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingSphere_R1__float_R1__float_R1,
"return true if segment intersects BoundingSphere and return the intersection ratio. ",
"");
I_Method3(bool, intersect, IN, const osg::BoundingSphere &, bs, IN, double &, r1, IN, double &, r2,
Properties::NON_VIRTUAL,
__bool__intersect__C5_BoundingSphere_R1__double_R1__double_R1,
"return true if segment intersects BoundingSphere and return the intersection ratio. ",
"");
I_Method4(bool, intersect, IN, const osg::Vec3f &, v1, IN, const osg::Vec3f &, v2, IN, const osg::Vec3f &, v3, IN, float &, r,
Properties::NON_VIRTUAL,
__bool__intersect__C5_Vec3f_R1__C5_Vec3f_R1__C5_Vec3f_R1__float_R1,
"return true if segment intersects triangle and set ratio long segment. ",
"");
I_Method4(bool, intersect, IN, const osg::Vec3d &, v1, IN, const osg::Vec3d &, v2, IN, const osg::Vec3d &, v3, IN, double &, r,
Properties::NON_VIRTUAL,
__bool__intersect__C5_Vec3d_R1__C5_Vec3d_R1__C5_Vec3d_R1__double_R1,
"return true if segment intersects triangle and set ratio long segment. ",
"");
I_Method2(void, mult, IN, const osg::LineSegment &, seg, IN, const osg::Matrix &, m,
Properties::NON_VIRTUAL,
__void__mult__C5_LineSegment_R1__C5_Matrix_R1,
"post multiply a segment by matrix. ",
"");
I_Method2(void, mult, IN, const osg::Matrix &, m, IN, const osg::LineSegment &, seg,
Properties::NON_VIRTUAL,
__void__mult__C5_Matrix_R1__C5_LineSegment_R1,
"pre multiply a segment by matrix. ",
"");
END_REFLECTOR