git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14451 16af8721-9629-0410-8352-f15c8da7e697
267 lines
9.5 KiB
C++
267 lines
9.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef LUASCRIPTENGINE_H
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#define LUASCRIPTENGINE_H
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#include <osg/ScriptEngine>
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#include <osgDB/ClassInterface>
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extern "C" {
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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}
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namespace lua
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{
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// forward declare
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class LuaScriptEngine;
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struct SerializerScratchPad : public osg::Referenced
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{
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SerializerScratchPad(unsigned int s=256) : deleteData(true), dataType(osgDB::BaseSerializer::RW_UNDEFINED), dataSize(0) { maxDataSize = s; data = new char[s]; }
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SerializerScratchPad(osgDB::BaseSerializer::Type type, const void* ptr, unsigned int s) : deleteData(false), maxDataSize(s), data(const_cast<char*>(reinterpret_cast<const char*>(ptr))), dataType(type),dataSize(s) {}
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virtual ~SerializerScratchPad() { if (deleteData && data) delete [] data; }
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bool deleteData;
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unsigned int maxDataSize;
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char* data;
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osgDB::BaseSerializer::Type dataType;
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unsigned int dataSize;
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void reset()
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{
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dataType = osgDB::BaseSerializer::RW_UNDEFINED;
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dataSize = 0;
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}
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template<typename T>
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bool set(const T& t)
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{
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if (sizeof(T)<=maxDataSize)
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{
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*(reinterpret_cast<T*>(data)) = t;
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dataType = osgDB::getTypeEnum<T>();
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dataSize = sizeof(T);
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return true;
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}
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else
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{
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dataSize = 0;
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dataType = osgDB::BaseSerializer::RW_UNDEFINED;
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return false;
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}
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}
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template<typename T>
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bool get(T& t) const
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{
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if (sizeof(T)==dataSize && dataType == osgDB::getTypeEnum<T>())
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{
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t = *(reinterpret_cast<T*>(data));
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return true;
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}
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else
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{
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return false;
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}
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}
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};
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class LuaScriptEngine : public osg::ScriptEngine
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{
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public:
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LuaScriptEngine();
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LuaScriptEngine(const LuaScriptEngine& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(lua, LuaScriptEngine)
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virtual const std::string& getLanguage() const { return _language; }
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/** run a Script.*/
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virtual bool run(osg::Script* script, const std::string& entryPoint, osg::Parameters& inputParameters, osg::Parameters& outputParameters);
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/** get the lua_State object.*/
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lua_State* getLuaState() const { return _lua; }
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osgDB::ClassInterface& getClassInterface() const { return _ci; }
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int pushDataToStack(SerializerScratchPad* ssp) const;
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int getDataFromStack(SerializerScratchPad* ssp, osgDB::BaseSerializer::Type type, int pos) const;
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int pushPropertyToStack(osg::Object* object, const std::string& propertyName) const;
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int setPropertyFromStack(osg::Object* object, const std::string& propertyName) const;
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int setPropertyFromStack(osg::Object* object, const std::string& propertyName, osgDB::BaseSerializer::Type type) const;
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bool loadScript(osg::Script* script);
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int getAbsolutePos(int pos) const { return (pos<0) ? (lua_gettop(_lua)+pos+1) : pos; }
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osgDB::BaseSerializer::Type getType(int pos) const;
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bool getfields(int pos, const char* f1, const char* f2, int type) const;
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bool getfields(int pos, const char* f1, const char* f2, const char* f3, int type) const;
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bool getfields(int pos, const char* f1, const char* f2, const char* f3, const char* f4, int type) const;
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bool getfields(int pos, const char* f1, const char* f2, const char* f3, const char* f4, const char* f5, const char* f6, int type) const;
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bool getelements(int pos, int numElements, int type) const;
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bool getvec2(int pos) const;
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bool getvec3(int pos) const;
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bool getvec4(int pos) const;
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bool getmatrix(int pos) const;
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bool getboundingbox(int pos) const;
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bool getboundingsphere(int pos) const;
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bool getValue(int pos, osg::Vec2f& value) const;
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bool getValue(int pos, osg::Vec3f& value) const;
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bool getValue(int pos, osg::Vec4f& value) const;
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bool getValue(int pos, osg::Vec2d& value) const;
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bool getValue(int pos, osg::Vec3d& value) const;
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bool getValue(int pos, osg::Vec4d& value) const;
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bool getValue(int pos, osg::Quat& value) const;
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bool getValue(int pos, osg::Plane& value) const;
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bool getValue(int pos, osg::Matrixf& value) const;
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bool getValue(int pos, osg::Matrixd& value) const;
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bool getValue(int pos, osg::BoundingBoxf& value) const;
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bool getValue(int pos, osg::BoundingBoxd& value) const;
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bool getValue(int pos, osg::BoundingSpheref& value) const;
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bool getValue(int pos, osg::BoundingSphered& value) const;
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void pushValue(osgDB::BaseSerializer::Type type, const void* ptr) const;
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void pushValue(const osg::Vec2f& value) const;
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void pushValue(const osg::Vec3f& value) const;
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void pushValue(const osg::Vec4f& value) const;
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void pushValue(const osg::Vec2d& value) const;
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void pushValue(const osg::Vec3d& value) const;
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void pushValue(const osg::Vec4d& value) const;
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void pushValue(const osg::Quat& value) const;
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void pushValue(const osg::Plane& value) const;
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void pushValue(const osg::Matrixf& value) const;
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void pushValue(const osg::Matrixd& value) const;
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void pushValue(const osg::BoundingBoxf& value) const;
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void pushValue(const osg::BoundingBoxd& value) const;
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void pushValue(const osg::BoundingSpheref& value) const;
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void pushValue(const osg::BoundingSphered& value) const;
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bool pushParameter(osg::Object* object) const;
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bool popParameter(osg::Object* object) const;
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osg::Object* popParameterObject() const;
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void pushContainer(osg::Object* object, const std::string& propertyName) const;
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void createAndPushObject(const std::string& compoundName) const;
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void pushObject(osg::Object* object) const;
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void pushAndCastObject(const std::string& compoundClassName, osg::Object* object) const;
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template<class T>
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T* getObjectFromTable(int pos) const
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{
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if (lua_type(_lua, pos)==LUA_TTABLE)
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{
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lua_pushstring(_lua, "object_ptr");
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lua_rawget(_lua, pos);
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osg::Object* object = (lua_type(_lua, -1)==LUA_TUSERDATA)?
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*const_cast<osg::Object**>(reinterpret_cast<const osg::Object**>(lua_touserdata(_lua,-1))) :
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0;
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lua_pop(_lua,1);
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return dynamic_cast<T*>(object);
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}
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else return 0;
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}
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std::string getStringFromTable(int pos, const std::string& field) const
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{
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std::string result;
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if (lua_type(_lua, pos)==LUA_TTABLE)
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{
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lua_pushstring(_lua, field.c_str());
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lua_rawget(_lua, pos);
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if (lua_type(_lua, -1)==LUA_TSTRING)
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{
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result = lua_tostring(_lua, -1);
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}
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lua_pop(_lua,1);
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}
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return result;
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}
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std::string getObjectCompoundClassName(int pos) const
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{
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if (lua_type(_lua, pos)==LUA_TTABLE)
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{
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lua_pushstring(_lua, "compoundClassName");
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lua_rawget(_lua, pos);
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std::string compoundClassName = lua_tostring(_lua, -1);
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lua_pop(_lua,1);
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return compoundClassName;
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}
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else return std::string("");
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}
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void assignClosure(const char* name, lua_CFunction fn) const;
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bool matchLuaParameters(int luaType1) const { return ((lua_gettop(_lua)==1) && (lua_type(_lua, 1)==luaType1)); }
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bool matchLuaParameters(int luaType1, int luaType2) const { return ((lua_gettop(_lua)==2) && (lua_type(_lua, 1)==luaType1) && (lua_type(_lua, 2)==luaType2)); }
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bool matchLuaParameters(int luaType1, int luaType2, int luaType3) const { return ((lua_gettop(_lua)==3) && (lua_type(_lua, 1)==luaType1) && (lua_type(_lua, 2)==luaType2) && (lua_type(_lua, 3)==luaType3)); }
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bool matchLuaParameters(int luaType1, int luaType2, int luaType3, int luaType4) const { return ((lua_gettop(_lua)==4) && (lua_type(_lua, 1)==luaType1) && (lua_type(_lua, 2)==luaType2) && (lua_type(_lua, 3)==luaType3) && (lua_type(_lua, 4)==luaType4)); }
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std::string lookUpGLenumString(GLenum value) const;
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GLenum lookUpGLenumValue(const std::string& str) const;
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void addPaths(const osgDB::FilePathList& paths);
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void addPaths(const osgDB::Options* options);
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protected:
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void initialize();
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virtual ~LuaScriptEngine();
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lua_State* _lua;
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unsigned int _scriptCount;
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std::string createUniquieScriptName();
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typedef std::map< osg::ref_ptr<osg::Script>, std::string> ScriptMap;
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ScriptMap _loadedScripts;
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mutable osgDB::ClassInterface _ci;
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};
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}
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#endif
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