139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
/**********************************************************************
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*
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* FILE: TextureCubeMap.cpp
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*
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* DESCRIPTION: Read/Write osg::TextureCubeMap in binary format to disk.
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*
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* CREATED BY: Auto generated by iveGenerated
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* and later modified by Rune Schmidt Jensen.
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*
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* HISTORY: Created 21.3.2003
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*
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* Copyright 2003 VR-C
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**********************************************************************/
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#include "Exception.h"
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#include "TextureCubeMap.h"
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#include "Texture.h"
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#include "Image.h"
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using namespace ive;
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void TextureCubeMap::write(DataOutputStream* out){
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// Write TextureCubeMap's identification.
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out->writeInt(IVETEXTURECUBEMAP);
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
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if(tex){
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((ive::Texture*)(tex))->write(out);
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}
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else
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throw Exception("TextureCubeMap::write(): Could not cast this osg::TextureCubeMap to an osg::Texture.");
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// Write TextureCubeMap's properties.
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// Write texture size
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out->writeInt(getTextureWidth());
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out->writeInt(getTextureHeight());
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// Write number of mipmap levels
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out->writeInt(getNumMipmapLevels());
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// Should we include images date in stream
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bool includeImg = out->getIncludeImageData();
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out->writeBool(includeImg);
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::POSITIVE_X));
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::NEGATIVE_X));
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::POSITIVE_Y));
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Y));
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::POSITIVE_Z));
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writeImage(out,includeImg,getImage(osg::TextureCubeMap::NEGATIVE_Z));
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}
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void TextureCubeMap::writeImage(DataOutputStream* out,bool includeImg,osg::Image* image)
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{
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if(includeImg)
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{
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// Write images if any
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out->writeBool(image!=0);
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if(image)
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((ive::Image*)(image))->write(out);
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}
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else
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{
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if (image && !(image->getFileName().empty())){
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out->writeString(image->getFileName());
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}
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else{
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out->writeString("");
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}
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}
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}
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void TextureCubeMap::read(DataInputStream* in)
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{
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// Peek on TextureCubeMap's identification.
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int id = in->peekInt();
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if(id == IVETEXTURECUBEMAP){
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// Read TextureCubeMap's identification.
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Texture* tex = dynamic_cast<osg::Texture*>(this);
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if(tex){
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((ive::Texture*)(tex))->read(in);
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}
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else
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throw Exception("TextureCubeMap::read(): Could not cast this osg::TextureCubeMap to an osg::Texture.");
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// Read TextureCubeMap's properties
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// Read texture size
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int width = in->readInt();
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int height = in->readInt();
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setTextureSize(width, height);
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// Read number of mipmap levels
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setNumMipmapLevels((unsigned int)in->readInt());
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// Should we read image data from stream
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bool includeImg = in->readBool();
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setImage(osg::TextureCubeMap::POSITIVE_X,readImage(in, includeImg));
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setImage(osg::TextureCubeMap::NEGATIVE_X,readImage(in, includeImg));
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setImage(osg::TextureCubeMap::POSITIVE_Y,readImage(in, includeImg));
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setImage(osg::TextureCubeMap::NEGATIVE_Y,readImage(in, includeImg));
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setImage(osg::TextureCubeMap::POSITIVE_Z,readImage(in, includeImg));
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setImage(osg::TextureCubeMap::NEGATIVE_Z,readImage(in, includeImg));
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}
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else{
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throw Exception("TextureCubeMap::read(): Expected TextureCubeMap identification.");
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}
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}
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osg::Image* TextureCubeMap::readImage(DataInputStream* in, bool includeImg)
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{
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if(includeImg)
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{
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// Read image data from stream
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if(in->readBool())
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{
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osg::Image* image = new osg::Image();
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((ive::Image*)image)->read(in);
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return image;
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}
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}
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else
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{
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// Only read image name from stream.
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std::string filename = in->readString();
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if(filename.compare("")!=0)
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{
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osg::Image* image = in->readImage(filename);
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return image;
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}
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}
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return 0;
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}
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