Files
OpenSceneGraph/src/osgUtil/DisplayRequirementsVisitor.cpp
2006-07-18 15:21:48 +00:00

85 lines
2.4 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#if defined(_MSC_VER)
#pragma warning( disable : 4786 )
#endif
#include <stdio.h>
#include <list>
#include <set>
#include <osgUtil/DisplayRequirementsVisitor>
using namespace osg;
using namespace osgUtil;
DisplayRequirementsVisitor::DisplayRequirementsVisitor()
{
setTraversalMode(NodeVisitor::TRAVERSE_ALL_CHILDREN);
}
void DisplayRequirementsVisitor::applyStateSet(StateSet& stateset)
{
if (!_ds) _ds = new osg::DisplaySettings;
unsigned int min = 0; // assume stencil not needed by this stateset.
if (stateset.getMode(GL_STENCIL_TEST) & StateAttribute::ON)
{
min = 1; // number stencil bits we need at least.
}
if (stateset.getAttribute(StateAttribute::STENCIL))
{
min = 1; // number stencil bits we need at least.
}
if (min>_ds->getMinimumNumStencilBits())
{
// only update if new minimum exceeds previous minimum.
_ds->setMinimumNumStencilBits(min);
}
}
void DisplayRequirementsVisitor::apply(Node& node)
{
osg::StateSet* stateset = node.getStateSet();
if (stateset) applyStateSet(*stateset);
if (strcmp(node.className(),"Impostor")==0)
{
if (!_ds) _ds = new osg::DisplaySettings;
unsigned int min = 1; // number alpha bits we need at least.
if (min>_ds->getMinimumNumAlphaBits())
{
// only update if new minimum exceeds previous minimum.
_ds->setMinimumNumAlphaBits(min);
}
}
traverse(node);
}
void DisplayRequirementsVisitor::apply(Geode& geode)
{
osg::StateSet* geode_stateset = geode.getStateSet();
if (geode_stateset) applyStateSet(*geode_stateset);
for(unsigned int i = 0; i < geode.getNumDrawables(); i++ )
{
osg::StateSet* stateset = geode.getDrawable(i)->getStateSet();
if (stateset) applyStateSet(*stateset);
}
}