Files
OpenSceneGraph/examples/osgfadetext/osgfadetext.cpp
Robert Osfield def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00

221 lines
6.7 KiB
C++

#include <osgProducer/Viewer>
#include <osg/Group>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/Texture2D>
#include <osg/PositionAttitudeTransform>
#include <osg/MatrixTransform>
#include <osg/CoordinateSystemNode>
#include <osgDB/FileUtils>
#include <osgDB/ReadFile>
#include <osgText/FadeText>
#include <osgTerrain/DataSet>
#include <osgSim/OverlayNode>
#include <osgSim/SphereSegment>
#include <osgGA/NodeTrackerManipulator>
class GraphicsContext {
public:
GraphicsContext()
{
rs = new Producer::RenderSurface;
rs->setWindowRectangle(0,0,1,1);
rs->useBorder(false);
rs->useConfigEventThread(false);
rs->realize();
}
virtual ~GraphicsContext()
{
}
private:
Producer::ref_ptr<Producer::RenderSurface> rs;
};
osg::Node* createEarth()
{
osg::ref_ptr<osg::Node> scene;
{
std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg");
// make osgTerrain::DataSet quieter..
osgTerrain::DataSet::setNotifyOffset(1);
osg::ref_ptr<osgTerrain::DataSet> dataSet = new osgTerrain::DataSet;
// register the source imagery
{
osgTerrain::DataSet::Source* source = new osgTerrain::DataSet::Source(osgTerrain::DataSet::Source::IMAGE, filename);
source->setCoordinateSystemPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS);
source->setCoordinateSystem(osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84"));
source->setGeoTransformPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS_BUT_SCALE_BY_FILE_RESOLUTION);
source->setGeoTransformFromRange(-180.0, 180.0, -90.0, 90.0);
dataSet->addSource(source);
}
// set up destination database paramters.
dataSet->setDatabaseType(osgTerrain::DataSet::LOD_DATABASE);
dataSet->setConvertFromGeographicToGeocentric(true);
dataSet->setDestinationName("test.osg");
// load the source data and record sizes.
dataSet->loadSources();
GraphicsContext context;
dataSet->createDestination(30);
if (dataSet->getDatabaseType()==osgTerrain::DataSet::LOD_DATABASE) dataSet->buildDestination();
else dataSet->writeDestination();
scene = dataSet->getDestinationRootNode();
// now we must get rid of all the old OpenGL objects before we start using the scene graph again
// otherwise it'll end up in an inconsistent state.
scene->releaseGLObjects(dataSet->getState());
osg::Texture::flushAllDeletedTextureObjects(0);
osg::Drawable::flushAllDeletedDisplayLists(0);
}
return scene.release();
}
osg::Node* createFadeText(osg::EllipsoidModel* ellipsoid)
{
osg::Group* group = new osg::Group;
osg::Vec3 position;
{
osg::Geode* geode = new osg::Geode;
osgText::Text* text = new osgText::Text;
text->setText("This is a test");
text->setFont("fonts/arial.ttf");
text->setPosition(position);
text->setCharacterSize(300000.0f);
text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
text->setAutoRotateToScreen(true);
geode->addDrawable(text);
group->addChild(geode);
}
position.z() += 300000.0f;
{
osg::Geode* geode = new osg::Geode;
osgText::FadeText* text = new osgText::FadeText;
text->setText("This is a test");
text->setFont("fonts/arial.ttf");
text->setPosition(position);
text->setCharacterSize(300000.0f);
text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
text->setAutoRotateToScreen(true);
geode->addDrawable(text);
group->addChild(geode);
}
return group;
}
int main(int argc, char **argv)
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of node tracker.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName());
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
viewer.getCullSettings().setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
viewer.getCullSettings().setNearFarRatio(0.00001f);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> root = createEarth();
if (!root) return 0;
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData(root.get());
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(root.get());
if (csn)
{
// add fade text around the globe
csn->addChild(createFadeText(csn->getEllipsoidModel()));
}
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete.
viewer.sync();
// run a clean up frame to delete all OpenGL objects.
viewer.cleanup_frame();
// wait for all the clean up frame to complete.
viewer.sync();
return 0;
}