Files
OpenSceneGraph/include
Robert Osfield 47af634399 Refactored the way that osg::Image/ImageSequence manages the update callback that needs to be attached to Textures to make it possible to use the Image::update() mechansim in other subclasses from osg::Image.
To enable the automatic attachment of the required update callback to call osg::Image::update(..) subclasses from osg::Image will
need to implement the osg::Image::requestUpdateCall() and return true, and implement the osg::Image::update(NodeVisitor*) method to recieve the update call during the update traversal.
2010-01-07 12:14:47 +00:00
..
2009-11-19 16:53:29 +00:00
2010-01-06 10:41:14 +00:00
2010-01-05 11:09:18 +00:00
2009-01-07 10:32:59 +00:00