Files
OpenSceneGraph/src/osgUtil/TriStripVisitor.cpp
2017-12-03 10:49:39 +00:00

636 lines
20 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Notify>
#include <osg/TriangleIndexFunctor>
#include <osg/io_utils>
#include <osgUtil/TriStripVisitor>
#include <osgUtil/SmoothingVisitor>
#include <stdio.h>
#include <algorithm>
#include <map>
#include <iterator>
#include "tristripper/include/tri_stripper.h"
using namespace osg;
using namespace osgUtil;
typedef std::vector<unsigned int> IndexList;
class WriteValue : public osg::ConstValueVisitor
{
public:
WriteValue(std::ostream& o):_o(o) {}
std::ostream& _o;
virtual void apply(const GLbyte& v) { _o << v; }
virtual void apply(const GLshort& v) { _o << v; }
virtual void apply(const GLint& v) { _o << v; }
virtual void apply(const GLushort& v) { _o << v; }
virtual void apply(const GLubyte& v) { _o << v; }
virtual void apply(const GLuint& v) { _o << v; }
virtual void apply(const GLfloat& v) { _o << v; }
virtual void apply(const Vec4ub& v) { _o << v; }
virtual void apply(const Vec2& v) { _o << v; }
virtual void apply(const Vec3& v) { _o << v; }
virtual void apply(const Vec4& v) { _o << v; }
protected:
WriteValue& operator = (const WriteValue&) { return *this; }
};
struct VertexAttribComparitor
{
VertexAttribComparitor(osg::Geometry& geometry)
{
add(geometry.getVertexArray());
add(geometry.getNormalArray());
add(geometry.getColorArray());
add(geometry.getSecondaryColorArray());
add(geometry.getFogCoordArray());
unsigned int i;
for(i=0;i<geometry.getNumTexCoordArrays();++i)
{
add(geometry.getTexCoordArray(i));
}
for(i=0;i<geometry.getNumVertexAttribArrays();++i)
{
add(geometry.getVertexAttribArray(i));
}
}
void add(osg::Array* array)
{
if (array && array->getBinding()==osg::Array::BIND_PER_VERTEX)
{
for(ArrayList::const_iterator itr=_arrayList.begin();
itr!=_arrayList.end();
++itr)
{
if ((*itr) == array)
return;
}
_arrayList.push_back(array);
}
}
typedef std::vector<osg::Array*> ArrayList;
ArrayList _arrayList;
bool operator() (unsigned int lhs, unsigned int rhs) const
{
for(ArrayList::const_iterator itr=_arrayList.begin();
itr!=_arrayList.end();
++itr)
{
int compare = (*itr)->compare(lhs,rhs);
if (compare==-1) return true;
if (compare==1) return false;
}
return false;
}
int compare(unsigned int lhs, unsigned int rhs)
{
for(ArrayList::iterator itr=_arrayList.begin();
itr!=_arrayList.end();
++itr)
{
int compare = (*itr)->compare(lhs,rhs);
if (compare==-1) return -1;
if (compare==1) return 1;
}
//
// WriteValue wv(std::cout);
//
// std::cout<<"Values equal"<<std::endl;
// for(ArrayList::iterator itr=_arrayList.begin();
// itr!=_arrayList.end();
// ++itr)
// {
// std::cout<<" lhs["<<lhs<<"]="; (*itr)->accept(lhs,wv);
// std::cout<<" rhs["<<rhs<<"]="; (*itr)->accept(rhs,wv);
// std::cout<<std::endl;
// }
return 0;
}
void accept(osg::ArrayVisitor& av)
{
for(ArrayList::iterator itr=_arrayList.begin();
itr!=_arrayList.end();
++itr)
{
(*itr)->accept(av);
}
}
protected:
VertexAttribComparitor& operator = (const VertexAttribComparitor&) { return *this; }
};
class RemapArray : public osg::ArrayVisitor
{
public:
RemapArray(const IndexList& remapping):_remapping(remapping) {}
const IndexList& _remapping;
template<class T>
inline void remap(T& array)
{
for(unsigned int i=0;i<_remapping.size();++i)
{
if (i!=_remapping[i])
{
array[i] = array[_remapping[i]];
}
}
array.erase(array.begin()+_remapping.size(),array.end());
}
virtual void apply(osg::Array&) {}
virtual void apply(osg::ByteArray& array) { remap(array); }
virtual void apply(osg::ShortArray& array) { remap(array); }
virtual void apply(osg::IntArray& array) { remap(array); }
virtual void apply(osg::UByteArray& array) { remap(array); }
virtual void apply(osg::UShortArray& array) { remap(array); }
virtual void apply(osg::UIntArray& array) { remap(array); }
virtual void apply(osg::Vec4ubArray& array) { remap(array); }
virtual void apply(osg::FloatArray& array) { remap(array); }
virtual void apply(osg::Vec2Array& array) { remap(array); }
virtual void apply(osg::Vec3Array& array) { remap(array); }
virtual void apply(osg::Vec4Array& array) { remap(array); }
protected:
RemapArray& operator = (const RemapArray&) { return *this; }
};
void indexGeometry(osg::Geometry& geom, IndexList& mapping) {
// check for the existence of surface primitives
unsigned int numSurfacePrimitives = 0;
unsigned int numNonSurfacePrimitives = 0;
Geometry::PrimitiveSetList& primitives = geom.getPrimitiveSetList();
for(Geometry::PrimitiveSetList::iterator itr=primitives.begin();
itr!=primitives.end();
++itr)
{
switch((*itr)->getMode())
{
case(PrimitiveSet::TRIANGLES):
case(PrimitiveSet::TRIANGLE_STRIP):
case(PrimitiveSet::TRIANGLE_FAN):
case(PrimitiveSet::QUADS):
case(PrimitiveSet::QUAD_STRIP):
case(PrimitiveSet::POLYGON):
++numSurfacePrimitives;
break;
default:
++numNonSurfacePrimitives;
break;
}
}
// nothitng to tri strip leave.
if (!numSurfacePrimitives) return;
// compute duplicate vertices
unsigned int numVertices = geom.getVertexArray()->getNumElements();
IndexList vindices(numVertices);
unsigned int i,j;
for(i=0;i<numVertices;++i)
{
vindices[i] = i;
}
VertexAttribComparitor arrayComparitor(geom);
std::sort(vindices.begin(),vindices.end(),arrayComparitor);
unsigned int lastUnique = 0;
unsigned int numUnique = 1;
unsigned int numDuplicate = 0;
for(i=1;i<numVertices;++i)
{
if (arrayComparitor.compare(vindices[lastUnique],vindices[i])==0)
{
++numDuplicate;
}
else
{
lastUnique = i;
++numUnique;
}
}
IndexList remapDuplicatesToOrignals(numVertices);
lastUnique = 0;
for(i=1;i<numVertices;++i)
{
if (arrayComparitor.compare(vindices[lastUnique],vindices[i])!=0)
{
// found a new vertex entry, so previous run of duplicates needs
// to be put together.
unsigned int min_index = vindices[lastUnique];
for(j=lastUnique+1;j<i;++j)
{
min_index = osg::minimum(min_index,vindices[j]);
}
for(j=lastUnique;j<i;++j)
{
remapDuplicatesToOrignals[vindices[j]]=min_index;
}
lastUnique = i;
}
}
unsigned int min_index = vindices[lastUnique];
for(j=lastUnique+1;j<i;++j)
{
min_index = osg::minimum(min_index,vindices[j]);
}
for(j=lastUnique;j<i;++j)
{
remapDuplicatesToOrignals[vindices[j]]=min_index;
}
// copy the arrays.
IndexList finalMapping(numVertices);
IndexList copyMapping;
copyMapping.reserve(numUnique);
unsigned int currentIndex=0;
for(i=0;i<numVertices;++i)
{
if (remapDuplicatesToOrignals[i]==i)
{
finalMapping[i] = currentIndex;
copyMapping.push_back(i);
currentIndex++;
}
}
for(i=0;i<numVertices;++i)
{
if (remapDuplicatesToOrignals[i]!=i)
{
finalMapping[i] = finalMapping[remapDuplicatesToOrignals[i]];
}
}
float minimum_ratio_of_indices_to_unique_vertices = 1;
unsigned int nbPrimitiveIndices = 0;
for(unsigned int k = 0 ; k < geom.getNumPrimitiveSets() ; ++ k) {
osg::PrimitiveSet* primitive = geom.getPrimitiveSet(k);
if(primitive) {
nbPrimitiveIndices += primitive->getNumIndices();
}
}
float ratio_of_indices_to_unique_vertices = ((float)nbPrimitiveIndices/(float)numUnique);
if(!finalMapping.empty() &&
ratio_of_indices_to_unique_vertices >= minimum_ratio_of_indices_to_unique_vertices) {
OSG_INFO << "TriStripVisitor::stripify(Geometry&): Number of indices" << nbPrimitiveIndices
<< " numUnique" << numUnique << std::endl;
OSG_INFO << "TriStripVisitor::stripify(Geometry&): ratio indices/numUnique"
<< ratio_of_indices_to_unique_vertices << std::endl;
// remap any shared vertex attributes
RemapArray ra(copyMapping);
arrayComparitor.accept(ra);
finalMapping.swap(mapping);
}
}
struct MyTriangleOperator
{
IndexList _remapIndices;
triangle_stripper::indices _in_indices;
inline void operator()(unsigned int p1, unsigned int p2, unsigned int p3)
{
if (_remapIndices.empty())
{
_in_indices.push_back(p1);
_in_indices.push_back(p2);
_in_indices.push_back(p3);
}
else
{
_in_indices.push_back(_remapIndices[p1]);
_in_indices.push_back(_remapIndices[p2]);
_in_indices.push_back(_remapIndices[p3]);
}
}
};
typedef osg::TriangleIndexFunctor<MyTriangleOperator> MyTriangleIndexFunctor;
void TriStripVisitor::stripify(Geometry& geom)
{
if (geom.containsDeprecatedData()) geom.fixDeprecatedData();
if (osg::getBinding(geom.getNormalArray())==osg::Array::BIND_PER_PRIMITIVE_SET) return;
if (osg::getBinding(geom.getColorArray())==osg::Array::BIND_PER_PRIMITIVE_SET) return;
if (osg::getBinding(geom.getSecondaryColorArray())==osg::Array::BIND_PER_PRIMITIVE_SET) return;
if (osg::getBinding(geom.getFogCoordArray())==osg::Array::BIND_PER_PRIMITIVE_SET) return;
// no point tri stripping if we don't have enough vertices.
if (!geom.getVertexArray() || geom.getVertexArray()->getNumElements()<3) return;
IndexList mapping;
if(_indexMesh) {
indexGeometry(geom, mapping);
if(mapping.empty()) {
return;
}
}
MyTriangleIndexFunctor taf;
if(!mapping.empty()) {
taf._remapIndices.swap(mapping);
}
Geometry::PrimitiveSetList& primitives = geom.getPrimitiveSetList();
Geometry::PrimitiveSetList new_primitives;
new_primitives.reserve(primitives.size());
for(Geometry::PrimitiveSetList::iterator itr=primitives.begin();
itr!=primitives.end();
++itr)
{
switch((*itr)->getMode())
{
case(PrimitiveSet::TRIANGLES):
case(PrimitiveSet::TRIANGLE_STRIP):
case(PrimitiveSet::TRIANGLE_FAN):
case(PrimitiveSet::QUADS):
case(PrimitiveSet::QUAD_STRIP):
case(PrimitiveSet::POLYGON):
(*itr)->accept(taf);
break;
default:
new_primitives.push_back(*itr);
break;
}
}
// only tri strip if there is point in doing so.
if (!taf._in_indices.empty())
{
OSG_INFO<<"TriStripVisitor::stripify(Geometry&): doing tri strip"<< std::endl;
unsigned int in_numVertices = 0;
for(triangle_stripper::indices::iterator itr=taf._in_indices.begin();
itr!=taf._in_indices.end();
++itr)
{
if (*itr>in_numVertices) in_numVertices=*itr;
}
// the largest indice is in_numVertices, but indices start at 0
// so increment to give to the corrent number of vertices.
++in_numVertices;
triangle_stripper::tri_stripper stripifier(taf._in_indices);
stripifier.SetCacheSize(_cacheSize);
stripifier.SetMinStripSize(_minStripSize);
triangle_stripper::primitive_vector outPrimitives;
stripifier.Strip(&outPrimitives);
if (outPrimitives.empty())
{
OSG_WARN<<"Error: TriStripVisitor::stripify(Geometry& geom) failed."<<std::endl;
return;
}
triangle_stripper::primitive_vector::iterator pitr;
if (_generateFourPointPrimitivesQuads)
{
OSG_INFO<<"Collecting all quads"<<std::endl;
typedef triangle_stripper::primitive_vector::iterator prim_iterator;
typedef std::multimap<unsigned int,prim_iterator> QuadMap;
QuadMap quadMap;
// pick out quads and place them in the quadMap, and also look for the max
for(pitr=outPrimitives.begin();
pitr!=outPrimitives.end();
++pitr)
{
if (pitr->Indices.size()==4)
{
std::swap(pitr->Indices[2],pitr->Indices[3]);
unsigned int minValue = *(std::max_element(pitr->Indices.begin(),pitr->Indices.end()));
quadMap.insert(QuadMap::value_type(minValue,pitr));
}
}
// handle the quads
if (!quadMap.empty())
{
IndexList indices;
indices.reserve(4*quadMap.size());
// adds all the quads into the quad primitive, in ascending order
// and the QuadMap stores the quad's in ascending order.
for(QuadMap::iterator qitr=quadMap.begin();
qitr!=quadMap.end();
++qitr)
{
pitr = qitr->second;
unsigned int min_pos = 0;
for(unsigned int i = 1 ; i < 4 ; ++ i)
{
if (pitr->Indices[min_pos]>pitr->Indices[i])
min_pos = i;
}
indices.push_back(pitr->Indices[min_pos]);
indices.push_back(pitr->Indices[(min_pos+1)%4]);
indices.push_back(pitr->Indices[(min_pos+2)%4]);
indices.push_back(pitr->Indices[(min_pos+3)%4]);
}
unsigned int maxValue = *(std::max_element(indices.begin(),indices.end()));
if (maxValue>=65536)
{
osg::DrawElementsUInt* elements = new osg::DrawElementsUInt(GL_QUADS);
std::copy(indices.begin(),indices.end(),std::back_inserter(*elements));
new_primitives.push_back(elements);
}
else
{
osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(GL_QUADS);
std::copy(indices.begin(),indices.end(),std::back_inserter(*elements));
new_primitives.push_back(elements);
}
}
}
// handle non quad primitives
for(pitr=outPrimitives.begin();
pitr!=outPrimitives.end();
++pitr)
{
if (!_generateFourPointPrimitivesQuads || pitr->Indices.size()!=4)
{
unsigned int maxValue = *(std::max_element(pitr->Indices.begin(),pitr->Indices.end()));
if (maxValue>=65536)
{
osg::DrawElementsUInt* elements = new osg::DrawElementsUInt(pitr->Type);
elements->reserve(pitr->Indices.size());
std::copy(pitr->Indices.begin(),pitr->Indices.end(),std::back_inserter(*elements));
new_primitives.push_back(elements);
}
else
{
osg::DrawElementsUShort* elements = new osg::DrawElementsUShort(pitr->Type);
elements->reserve(pitr->Indices.size());
std::copy(pitr->Indices.begin(),pitr->Indices.end(),std::back_inserter(*elements));
new_primitives.push_back(elements);
}
}
}
if(_mergeTriangleStrips) {
mergeTriangleStrips(new_primitives);
}
geom.setPrimitiveSetList(new_primitives);
#if 0
// debugging code for indentifying the tri-strips.
osg::Vec4Array* colors = new osg::Vec4Array(new_primitives.size());
for(i=0;i<colors->size();++i)
{
(*colors)[i].set(((float)rand()/(float)RAND_MAX),
((float)rand()/(float)RAND_MAX),
((float)rand()/(float)RAND_MAX),
1.0f);
}
geom.setColorArray(colors);
geom.setColorBinding(osg::Array::BIND_PER_PRIMITIVE_SET);
#endif
}
else
{
OSG_INFO<<"TriStripVisitor::stripify(Geometry&): not doing tri strip *****************"<< std::endl;
}
}
void TriStripVisitor::mergeTriangleStrips(osg::Geometry::PrimitiveSetList& primitives)
{
int nbtristrip = 0;
int nbtristripVertexes = 0;
for (unsigned int i = 0; i < primitives.size(); ++ i)
{
osg::PrimitiveSet* ps = primitives[i].get();
osg::DrawElements* de = ps->getDrawElements();
if (de && de->getMode() == osg::PrimitiveSet::TRIANGLE_STRIP)
{
++ nbtristrip;
nbtristripVertexes += de->getNumIndices();
}
}
if (nbtristrip > 0) {
osg::notify(osg::NOTICE) << "found " << nbtristrip << " tristrip, "
<< "total indices " << nbtristripVertexes
<< " should result to " << nbtristripVertexes + nbtristrip * 2
<< " after connection" << std::endl;
osg::DrawElementsUInt* ndw = new osg::DrawElementsUInt(osg::PrimitiveSet::TRIANGLE_STRIP);
for (unsigned int i = 0; i < primitives.size(); ++ i)
{
osg::PrimitiveSet* ps = primitives[i].get();
if (ps && ps->getMode() == osg::PrimitiveSet::TRIANGLE_STRIP)
{
osg::DrawElements* de = ps->getDrawElements();
if (de)
{
// if connection needed insert degenerate triangles
if (ndw->getNumIndices() != 0 && ndw->back() != de->getElement(0))
{
// duplicate last vertex
ndw->addElement(ndw->back());
// insert first vertex of next strip
ndw->addElement(de->getElement(0));
}
if (ndw->getNumIndices() % 2 != 0 ) {
// add a dummy vertex to reverse the strip
ndw->addElement(de->getElement(0));
}
for (unsigned int j = 0; j < de->getNumIndices(); j++) {
ndw->addElement(de->getElement(j));
}
}
}
}
for (int i = primitives.size() - 1 ; i >= 0 ; -- i)
{
osg::PrimitiveSet* ps = primitives[i].get();
// remove null primitive sets and all primitives that have been merged
// (i.e. all TRIANGLE_STRIP DrawElements)
if (ps && ps->getMode() == osg::PrimitiveSet::TRIANGLE_STRIP)
{
primitives.erase(primitives.begin() + i);
}
}
primitives.insert(primitives.begin(), ndw);
}
}
void TriStripVisitor::stripify()
{
for(GeometryList::iterator itr=_geometryList.begin();
itr!=_geometryList.end();
++itr)
{
stripify(*(*itr));
// osgUtil::SmoothingVisitor sv;
// sv.smooth(*(*itr));
}
}
void TriStripVisitor::apply(Geometry& geom)
{
_geometryList.insert(&geom);
}