Files
OpenSceneGraph/src/osgWrappers/introspection/osgAnimation/AnimationManagerBase.cpp
Robert Osfield 488eac94f7 From Wang Rui, "Attached is the osgAnimation wrappers for serialize IO operations. A
few headers and the osgAnimation sources are also modified to make
everything goes well, including:

A new REGISTER_OBJECT_WRAPPER2 macro to wrap classes like
Skeleton::UpdateSkeleton.
A bug fix in the Seralizer header which avoids setting default values
to objects.
Naming style fixes in osgAnimation headers and sources, also in the
deprecated dotosg wrappers.
A bug fix for the XML support, to write char values correctly.
A small change in the osg::Geometry wrapper to ignore the
InternalGeometry property, which is used by the MorphGeometry and
should not be set by user applications.

The avatar.osg, nathan.osg and robot.osg data files all work fine with
serializers, with some 'unsupported wrapper' warnings when converting.
I'm thinking of removing these warnings by disabling related property
serializers (ComputeBoundingBoxCallback and Drawable::UpdateCallback),
which are seldom recorded by users.

By the way, I still wonder how would we handle the C4121 problem,
discussed some days before. The /Zp compile option is set to 16 in the
attached cmake script file. And is there a better solution now?"
2010-04-19 10:35:18 +00:00

164 lines
5.3 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osgAnimation/Animation>
#include <osgAnimation/AnimationManagerBase>
#include <osgAnimation/LinkVisitor>
#include <osgAnimation/Target>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::set< osg::ref_ptr< osgAnimation::Target > >, osgAnimation::AnimationManagerBase::TargetSet)
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationManagerBase)
I_DeclaringFile("osgAnimation/AnimationManagerBase");
I_BaseType(osg::NodeCallback);
I_Constructor0(____AnimationManagerBase,
"",
"");
I_ConstructorWithDefaults2(IN, const osgAnimation::AnimationManagerBase &, b, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____AnimationManagerBase__C5_AnimationManagerBase_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(void, buildTargetReference,
Properties::VIRTUAL,
__void__buildTargetReference,
"",
"");
I_Method1(void, registerAnimation, IN, osgAnimation::Animation *, x,
Properties::VIRTUAL,
__void__registerAnimation__Animation_P1,
"",
"");
I_Method1(void, unregisterAnimation, IN, osgAnimation::Animation *, x,
Properties::VIRTUAL,
__void__unregisterAnimation__Animation_P1,
"",
"");
I_Method1(void, link, IN, osg::Node *, subgraph,
Properties::VIRTUAL,
__void__link__osg_Node_P1,
"",
"");
I_Method1(void, update, IN, double, t,
Properties::PURE_VIRTUAL,
__void__update__double,
"",
"");
I_Method0(bool, needToLink,
Properties::VIRTUAL,
__bool__needToLink,
"",
"");
I_Method0(const osgAnimation::AnimationList &, getAnimationList,
Properties::NON_VIRTUAL,
__C5_AnimationList_R1__getAnimationList,
"",
"");
I_Method0(void, clearTargets,
Properties::NON_VIRTUAL,
__void__clearTargets,
"Reset the value of targets this Operation must be done each frame. ",
"");
I_Method0(osgAnimation::LinkVisitor *, getOrCreateLinkVisitor,
Properties::NON_VIRTUAL,
__LinkVisitor_P1__getOrCreateLinkVisitor,
"",
"");
I_Method1(void, setLinkVisitor, IN, osgAnimation::LinkVisitor *, x,
Properties::NON_VIRTUAL,
__void__setLinkVisitor__LinkVisitor_P1,
"",
"");
I_Method1(void, setAutomaticLink, IN, bool, x,
Properties::NON_VIRTUAL,
__void__setAutomaticLink__bool,
"set a flag to define the behaviour ",
"");
I_Method0(bool, getAutomaticLink,
Properties::NON_VIRTUAL,
__bool__getAutomaticLink,
"",
"");
I_Method0(bool, isAutomaticLink,
Properties::NON_VIRTUAL,
__bool__isAutomaticLink,
"",
"");
I_Method0(void, dirty,
Properties::NON_VIRTUAL,
__void__dirty,
"",
"");
I_SimpleProperty(const osgAnimation::AnimationList &, AnimationList,
__C5_AnimationList_R1__getAnimationList,
0);
I_SimpleProperty(bool, AutomaticLink,
__bool__getAutomaticLink,
__void__setAutomaticLink__bool);
I_SimpleProperty(osgAnimation::LinkVisitor *, LinkVisitor,
0,
__void__setLinkVisitor__LinkVisitor_P1);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgAnimation::Target >)
I_DeclaringFile("osg/ref_ptr");
I_Constructor0(____ref_ptr,
"",
"");
I_Constructor1(IN, osgAnimation::Target *, ptr,
Properties::NON_EXPLICIT,
____ref_ptr__T_P1,
"",
"");
I_Constructor1(IN, const osg::ref_ptr< osgAnimation::Target > &, rp,
Properties::NON_EXPLICIT,
____ref_ptr__C5_ref_ptr_R1,
"",
"");
I_Method0(osgAnimation::Target *, get,
Properties::NON_VIRTUAL,
__T_P1__get,
"",
"");
I_Method0(bool, valid,
Properties::NON_VIRTUAL,
__bool__valid,
"",
"");
I_Method0(osgAnimation::Target *, release,
Properties::NON_VIRTUAL,
__T_P1__release,
"",
"");
I_Method1(void, swap, IN, osg::ref_ptr< osgAnimation::Target > &, rp,
Properties::NON_VIRTUAL,
__void__swap__ref_ptr_R1,
"",
"");
I_SimpleProperty(osgAnimation::Target *, ,
__T_P1__get,
0);
END_REFLECTOR
STD_SET_REFLECTOR(std::set< osg::ref_ptr< osgAnimation::Target > >)