This shared library can load both VRML1.0 and Inventor (they are practically the same, only changes the header). Features: * Polygonal geometry (IndexedFaceSet) * Materials * Transformations * External Textures (no inline ones) * Doesn't crash when unknown nodes or attributes are found, only ignores them. To-Do: * Use the new Geometry node of osg 0.9.0 that has support of vertex arrays * Use the front face attribute (clockwise/counterclockwise) * Implement more nodes. Maybe the cone, sphere, etc could be implemented with a fixed number of polygons, always the same, or maybe as a LOD node, that uses more or less polys depending on the distance to the camera. Ruben lopez <ryu@gpul.org>