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OpenSceneGraph/include/osgTerrain/CoordinateSystem

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGTERRAIN_COORDINATESYSTEM
#define OSGTERRAIN_COORDINATESYSTEM 1
#include <osg/Object>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osgTerrain/Export>
namespace osgTerrain
{
const double WGS_84_RADIUS_EQUATOR = 6378137.0;
const double WGS_84_RADIUS_POLAR = 6356752.3142;
class EllipsodeTransform
{
public:
EllipsodeTransform(double radiusEquator = WGS_84_RADIUS_EQUATOR,
double radiusPolar = WGS_84_RADIUS_POLAR):
_radiusEquator(radiusEquator),
_radiusPolar(radiusPolar) { computeCoefficients(); }
EllipsodeTransform(const EllipsodeTransform& et):
_radiusEquator(et._radiusEquator),
_radiusPolar(et._radiusPolar) { computeCoefficients(); }
void setRadiusEquator(double radius) { _radiusEquator = radius; computeCoefficients(); }
double getRadiusEquator() const { return _radiusEquator; }
void setRadiusPolar(double radius) { _radiusPolar = radius; computeCoefficients(); }
double getRadiusPolar() const { return _radiusPolar; }
inline void convertLatLongHeightToXYZ(double latitude, double longitude, double height,
double& X, double& Y, double& Z) const
{
// for details on maths see http://www.colorado.edu/geography/gcraft/notes/datum/gif/llhxyz.gif
double sin_latitude = sin(latitude);
double cos_latitude = cos(latitude);
double N = _radiusEquator / sqrt( 1.0 - _eccentricitySquared*sin_latitude*sin_latitude);
X = (N+height)*cos_latitude*cos(longitude);
Y = (N+height)*cos_latitude*sin(longitude);
Z = (N*(1-_eccentricitySquared)+height)*sin(latitude);
}
inline void convertXYZToLatLongHeight(double X, double Y, double Z,
double& latitude, double& longitude, double& height) const
{
// http://www.colorado.edu/geography/gcraft/notes/datum/gif/xyzllh.gif
double p = sqrt(X*X + Y*Y);
double theta = atan(Z*_radiusEquator/ (p*_radiusPolar));
double eDashSquared = (_radiusEquator*_radiusEquator - _radiusPolar*_radiusPolar)/
(_radiusPolar*_radiusPolar);
double sin_theta = sin(theta);
double cos_theta = cos(theta);
latitude = atan( (Z + eDashSquared*_radiusPolar*sin_theta*sin_theta*sin_theta) /
(p - _eccentricitySquared*_radiusEquator*cos_theta*cos_theta*cos_theta) );
longitude = atan2(Y,X);
double sin_latitude = sin(latitude);
double N = _radiusEquator / sqrt( 1.0 - _eccentricitySquared*sin_latitude*sin_latitude);
height = p/cos(latitude) - N;
}
protected:
void computeCoefficients()
{
double flattening = (_radiusEquator-_radiusPolar)/_radiusEquator;
_eccentricitySquared = 2*flattening - flattening*flattening;
}
double _radiusEquator;
double _radiusPolar;
double _eccentricitySquared;
};
/** CoordinateSystem encapsulate the coordinate system that associated with objects in a scene.*/
class CoordinateSystem : public osg::Object
{
public:
CoordinateSystem();
CoordinateSystem(const std::string& WTK);
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
CoordinateSystem(const CoordinateSystem&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgTerrain,CoordinateSystem);
inline bool operator == (const CoordinateSystem& cs) const
{
if (this == &cs) return true;
if (_WKT != cs._WKT) return false;
return true;
}
inline bool operator != (const CoordinateSystem& cs) const
{
return !(*this==cs);
}
/** Set the CoordinateSystem reference string, should be stored in OpenGIS Well Know Text form.*/
void setWKT(const std::string& WKT) { _WKT = WKT; }
/** Get the CoordinateSystem reference string.*/
const std::string& getWKT() const { return _WKT; }
/** CoordinateTransformation is a helper class for transforming between two different CoodinateSystems.
* To use, simply constructor a CoordinateSystem::CoordinateTransformation convertor(sourceCS,destinateCS)
* and then convert indiviual points via v_destination = convert(v_source), or the
* CoordinateTransformation.convert(ptr,num) method when handling arrays of Vec2/Vec3's.*/
class CoordinateTransformation : public osg::Referenced
{
public:
static CoordinateTransformation* createCoordinateTransformation(const CoordinateSystem& source, const CoordinateSystem& destination);
static void setCoordinateTransformationPrototpe(CoordinateTransformation* ct);
virtual osg::Vec2 operator () (const osg::Vec2& source) const = 0;
virtual osg::Vec3 operator () (const osg::Vec3& source) const = 0;
virtual bool transform(unsigned int numPoints, osg::Vec2* vec2ptr) const = 0;
virtual bool transform(unsigned int numPoints, osg::Vec3* vec3ptr) const = 0;
protected:
CoordinateTransformation() {}
virtual ~CoordinateTransformation() {}
virtual CoordinateTransformation* cloneCoordinateTransformation(const CoordinateSystem& source, const CoordinateSystem& destination) const = 0;
};
protected:
virtual ~CoordinateSystem() {}
std::string _WKT;
};
}
#endif