Files
OpenSceneGraph/src/osgPlugins/quicktime/QuicktimeImageStream.h

110 lines
2.9 KiB
C++

// -*-c++-*-
/*
* Copyright (C) 2004 Stephan Huber http://digitalmind.de
*
* The Open Scene Graph (OSG) is a cross platform C++/OpenGL library for
* real-time rendering of large 3D photo-realistic models.
* The OSG homepage is http://www.openscenegraph.org/
*
* This software is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _QUICKTIMEIMAGESTREAM_H_
#define _QUICKTIMEIMAGESTREAM_H_
#include <osg/ImageStream>
#include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#define NUM_CMD_INDEX 20
namespace osg {
class MovieData;
/**
* Quicktime Image Stream class.
*/
class QuicktimeImageStream : public osg::ImageStream, public OpenThreads::Thread
{
public:
QuicktimeImageStream(std::string fileName = "");
virtual Object* clone() const { return new QuicktimeImageStream; }
virtual bool isSameKindAs(const Object* obj) const {
return dynamic_cast<const QuicktimeImageStream*>(obj) != NULL;
}
virtual const char* className() const { return "QuicktimeImageStream"; }
/// Start or continue stream.
virtual void play()
{
if (!isRunning()) start();
setCmd(THREAD_START);
}
/// Pause stream at current position.
virtual void pause() { setCmd(THREAD_STOP); }
/// Rewind stream to beginning.
virtual void rewind() { setCmd(THREAD_REWIND); }
virtual void quit(bool wiatForThreadToExit);
/// Get total length in seconds.
inline float getLength() const { return _len; }
void load(std::string fileName);
virtual void run();
protected:
virtual ~QuicktimeImageStream();
private:
float _lastUpdate;
float _len;
MovieData* _data;
enum ThreadCommand {
THREAD_IDLE = 0,
THREAD_START,
THREAD_STOP,
THREAD_REWIND,
THREAD_CLOSE,
THREAD_QUIT
};
ThreadCommand _cmd[NUM_CMD_INDEX];
int _wrIndex, _rdIndex;
OpenThreads::Mutex _mutex;
/// Set command.
void setCmd(ThreadCommand cmd);
/// Get command.
ThreadCommand getCmd();
};
} // namespace
#endif