- ReaderWriterFBX.cpp: add "z up scene axis" support: FBX provides facility to convert model scene axis during conversion. Currently fbx plugin convert axis to fbx:opengl axis system (which is arbitrarily at Y up, as opengl is in reality axis agnostic) and sometimes what is needed is Z up so added an option for Z up conversion
- FindFBX.cmake: add support for latest fbx sdk ( 2014.2 )"