Files
OpenSceneGraph/src/osgGA/EventVisitor.cpp
Robert Osfield 27ad107378 Added new Node::getParentalNodePaths() method.
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.

Changed the EventVisitor so that it only traveses active children rather than
all children.

Updated wrappers.
2005-12-07 15:29:29 +00:00

48 lines
1.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgGA/EventVisitor>
#include <algorithm>
using namespace osg;
using namespace osgGA;
EventVisitor::EventVisitor()
: NodeVisitor(EVENT_VISITOR,TRAVERSE_ACTIVE_CHILDREN),
_handled(false)
{
}
EventVisitor::~EventVisitor()
{
}
void EventVisitor::addEvent(GUIEventAdapter* event)
{
_events.push_back(event);
}
void EventVisitor::removeEvent(GUIEventAdapter* event)
{
EventList::iterator itr = std::find(_events.begin(),_events.end(),event);
if (itr!=_events.end()) _events.erase(itr);
}
void EventVisitor::reset()
{
_events.clear();
_handled = false;
}