Files
OpenSceneGraph/src/osgPlugins/osgVolume/SwitchProperty.cpp
2009-01-29 20:34:22 +00:00

53 lines
1.2 KiB
C++

#include <osgVolume/Property>
#include <iostream>
#include <string>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/io_utils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <osgDB/ParameterOutput>
bool SwitchProperty_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool SwitchProperty_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy SwitchProperty_Proxy
(
new osgVolume::SwitchProperty,
"SwitchProperty",
"Object SwitchProperty CompositeProperty",
SwitchProperty_readLocalData,
SwitchProperty_writeLocalData
);
bool SwitchProperty_readLocalData(osg::Object& obj, osgDB::Input &fr)
{
osgVolume::SwitchProperty& sp = static_cast<osgVolume::SwitchProperty&>(obj);
bool itrAdvanced = false;
int value=0;
if (fr.read("activeProperty",value))
{
itrAdvanced = true;
sp.setActiveProperty(value);
}
return itrAdvanced;
}
bool SwitchProperty_writeLocalData(const osg::Object& obj, osgDB::Output& fw)
{
const osgVolume::SwitchProperty& sp = static_cast<const osgVolume::SwitchProperty&>(obj);
fw.indent()<<"activeProperty "<<sp.getActiveProperty()<<std::endl;
return true;
}