Logo
Explore Help
Sign In
FGFS-4.1/OpenSceneGraph
4
0
Fork 0
You've already forked OpenSceneGraph
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
5162fcc1081228d10c58348e10f5be21f588c4e8
OpenSceneGraph/examples/osgshadow
History
Robert Osfield 3a79bc343d Moved ViewDependetShadowMap parameter settings into a dedicated ShadowSettings object in prep for making it possible to scale the API to handle multiple lights and multiple shadow maps per light.
2011-09-07 15:55:54 +00:00
..
CMakeLists.txt
Replaced use of ShapeDrawable with osgTerrain for the terrain tile
2011-09-05 12:27:20 +00:00
IslandScene.cpp
Fixed the heights of the trees and houses
2011-09-06 11:11:38 +00:00
IslandScene.h
From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine).
2008-09-23 09:59:23 +00:00
osgshadow.cpp
Moved ViewDependetShadowMap parameter settings into a dedicated ShadowSettings object in prep for making it possible to scale the API to handle multiple lights and multiple shadow maps per light.
2011-09-07 15:55:54 +00:00
terrain_coords.h
From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine).
2008-09-23 09:59:23 +00:00
Powered by Gitea Page: 196ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API