Files
OpenSceneGraph/src/osgPlugins/ffmpeg/FFmpegAudioStream.hpp
Robert Osfield b6bffdd02f From Tanguy Fautre,
Clean up of the FFmpeg plugin's class API/AudioStream API. 
Implementation of isImageTransparent().
Implementation of Image:g/setPixelAspectRatio()
2009-03-11 15:12:46 +00:00

43 lines
983 B
C++

#ifndef HEADER_GUARD_OSGFFMPEG_FFMPEG_AUDIO_STREAM_H
#define HEADER_GUARD_OSGFFMPEG_FFMPEG_AUDIO_STREAM_H
#include <osg/AudioStream>
#include "FFmpegDecoder.hpp"
namespace osgFFmpeg
{
class FFmpegAudioStream : public osg::AudioStream
{
public:
FFmpegAudioStream(FFmpegDecoder* decoder=0);
FFmpegAudioStream(const FFmpegAudioStream & audio, const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY);
META_Object(osgFFmpeg, FFmpegAudioStream);
virtual void setAudioSink(osg::AudioSink* audio_sink);
void consumeAudioBuffer(void * const buffer, const size_t size);
int audioFrequency() const;
int audioNbChannels() const;
osg::AudioStream::SampleFormat audioSampleFormat() const;
double duration() const;
private:
virtual ~FFmpegAudioStream();
osg::ref_ptr<FFmpegDecoder> m_decoder;
};
}
#endif // HEADER_GUARD_OSGFFMPEG_FFMPEG_IMAGE_STREAM_H