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FGFS-4.1/OpenSceneGraph
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52861ecbb04bea67341fdebcdf0bb9c7e6f9e22a
OpenSceneGraph/examples/osgshadow
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Robert Osfield fb83c2b061 Introduced --near-far-mode into osgshadow and ShadowSettings::setComputeNearFarModeOverride(..) to allow user control of how the cull traversal is optimized for computing the depth range of the shadow map.
2012-08-03 16:14:14 +00:00
..
CMakeLists.txt
Replaced use of ShapeDrawable with osgTerrain for the terrain tile
2011-09-05 12:27:20 +00:00
IslandScene.cpp
Fixed the heights of the trees and houses
2011-09-06 11:11:38 +00:00
IslandScene.h
From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine).
2008-09-23 09:59:23 +00:00
osgshadow.cpp
Introduced --near-far-mode into osgshadow and ShadowSettings::setComputeNearFarModeOverride(..) to allow user control of how the cull traversal is optimized for computing the depth range of the shadow map.
2012-08-03 16:14:14 +00:00
terrain_coords.h
From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine).
2008-09-23 09:59:23 +00:00
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