Files
OpenSceneGraph/src/OpenThreads/win32/Win32ThreadPrivateData.h
Robert Osfield 718fa5b679 Fixed 2 Coverity reported issues. Both issues are benign, but I've addressed then as with the changes the
code is clean and more mantainable.

CID 11676: Uninitialized scalar field (UNINIT_CTOR)
Non-static class member cancelMode is not initialized in this constructor nor in any functions that it calls.
Non-static class member cpunum is not initialized in this constructor nor in any functions that it calls.
Non-static class member detached is not initialized in this constructor nor in any functions that it calls.
Non-static class member isRunning is not initialized in this constructor nor in any functions that it calls.
Non-static class member stackSize is not initialized in this constructor nor in any functions that it calls.
Non-static class member threadPolicy is not initialized in this constructor nor in any functions that it calls.
Non-static class member threadPriority is not initialized in this constructor nor in any functions that it calls.
Non-static class member uniqueId is not initialized in this constructor nor in any functions that it calls.

CID 11564: Unsigned compared against 0 (NO_EFFECT)
This less-than-zero comparison of an unsigned value is never true. "cpunum < 0U".
2011-04-27 16:35:34 +00:00

103 lines
2.3 KiB
C++

/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//
// Win32PrivateData.h - Private data structure for Thread
// ~~~~~~~~~~~~~~~~~~~~~
#ifndef _Win32PRIVATEDATA_H_
#define _Win32PRIVATEDATA_H_
#include <OpenThreads/Thread>
#include <OpenThreads/Block>
#include "HandleHolder.h"
namespace OpenThreads {
class Win32ThreadPrivateData {
//-------------------------------------------------------------------------
// We're friendly to Thread, so it can use our data.
//
friend class Thread;
//-------------------------------------------------------------------------
// We're friendly to Win32PrivateActions, so it can get at some
// variables.
//
friend class ThreadPrivateActions;
private:
Win32ThreadPrivateData();
~Win32ThreadPrivateData();
size_t stackSize;
bool isRunning;
Block threadStartedBlock;
int cancelMode; // 0 - deffered (default) 1-asynch 2-disabled
bool detached;
Thread::ThreadPriority threadPriority;
Thread::ThreadPolicy threadPolicy;
HandleHolder tid;
int uniqueId;
int cpunum;
public:
HandleHolder cancelEvent;
struct TlsHolder{ // thread local storage slot
DWORD getId()
{
if (!initialized) {
ID = TlsAlloc();
initialized = true;
}
return ID;
}
TlsHolder() : ID(TLS_OUT_OF_INDEXES), initialized(false) {}
~TlsHolder(){
if (initialized)
TlsFree(ID);
ID = TLS_OUT_OF_INDEXES;
}
private:
DWORD ID;
bool initialized;
};
static TlsHolder TLS;
};
DWORD cooperativeWait(HANDLE waitHandle, unsigned long timeout);
}
#endif // !_PTHREADPRIVATEDATA_H_