keyboard and mouse events. Added osgGA::EventQueue class to support a thread safe event queue and adaption of keyboard and mouse events. Removed osgProducer::EventAdapter as GUIEventAdapter replaces it. Adapted osgProducer and examples to work with the new changes to osgGA.
32 lines
705 B
Makefile
32 lines
705 B
Makefile
TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES = \
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AnimationPathManipulator.cpp\
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MatrixManipulator.cpp\
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DriveManipulator.cpp\
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EventVisitor.cpp\
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FlightManipulator.cpp\
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UFOManipulator.cpp\
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EventQueue.cpp\
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GUIEventAdapter.cpp\
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GUIEventHandler.cpp\
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GUIEventHandlerVisitor.cpp\
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KeySwitchMatrixManipulator.cpp\
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SetSceneViewVisitor.cpp\
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StateSetManipulator.cpp\
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TerrainManipulator.cpp\
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NodeTrackerManipulator.cpp\
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TrackballManipulator.cpp\
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Version.cpp\
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DEF += -DOSGGA_LIBRARY
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LIBS += -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
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TARGET_BASENAME = osgGA
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LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
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include $(TOPDIR)/Make/makerules
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