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585f1d0f68c6d303347ae21fed3320865f4be316
OpenSceneGraph/examples/osgprecipitation
History
Robert Osfield a00455b4ff Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
..
GNUmakefile
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
GNUmakefile.inst
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
line_rain.vert
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
osgprecipitation.cpp
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
point_rain.frag
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
point_rain.vert
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
quad_rain.vert
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
rain.frag
Added quad based rain effect
2006-04-07 18:24:52 +00:00
rain.vert
Added point and line paths.
2006-04-11 10:53:46 +00:00
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