Files
OpenSceneGraph/examples/osgsimpleMDI/osgsimpleMDI.cpp
2017-07-30 10:28:56 +02:00

161 lines
5.2 KiB
C++

/* OpenSceneGraph example, osgtransformfeedback
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* file: examples/osgsimpleMDI/osgsimpleMDI.cpp
* author: Julien Valentin 2017-08-01
* copyright: (C) 2013
* license: OpenSceneGraph Public License (OSGPL)
*
* A simple example of mdi with basevertex
*
*/
#include <osg/GL2Extensions>
#include <osg/Notify>
#include <osg/ref_ptr>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Point>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Program>
#include <osg/Shader>
#include <osg/BlendFunc>
#include <osg/Uniform>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osg/PrimitiveSetIndirect>
#include <osg/BufferIndexBinding>
///////////////////////////////////////////////////////////////////////////
#define MAXX 100
#define MAXY 100
int main( int argc, char**argv )
{
osg::ArgumentParser arguments(&argc,argv);
bool MDIenable=true;
if(arguments.read("--classic"))
MDIenable=false;
osg::Geode* root( new osg::Geode );
osg::BoundingBox bb;
osg::Vec3 corner;
osg::ref_ptr<osg::VertexBufferObject> vertbo=new osg::VertexBufferObject;
osg::ref_ptr<osg::VertexBufferObject> texbo=new osg::VertexBufferObject;
osg::ref_ptr<osg::ElementBufferObject> ebo=new osg::ElementBufferObject;
///create empty mdi
osg::MultiDrawElementsIndirectUShort* mdi=new osg::MultiDrawElementsIndirectUShort(osg::PrimitiveSet::TRIANGLE_STRIP);
osg::DefaultIndirectCommandDrawElements* mdicommands= new osg::DefaultIndirectCommandDrawElements();
mdi->setIndirectCommandArray(mdicommands);
mdi->setBufferObject(ebo);
osg::ref_ptr<osg::Geometry> oldprHolder=new osg::Geometry();
osg::Vec3 myCoords[] =
{
osg::Vec3(0,0.0f,0.7f),
osg::Vec3(0,0.0f,0),
osg::Vec3(0.7,0.0f,0),
osg::Vec3(0.7f,0.0f,0.7f)
};
osg::Vec2 myTexCoords[] =
{
osg::Vec2(0,1),
osg::Vec2(0,0),
osg::Vec2(1,0),
osg::Vec2(1,1)
};
unsigned short myIndices[] =
{
0,
1,
3,
2
};
for(int j =0 ; j<MAXY; ++j) {
for(int i =0 ; i<MAXX; ++i) {
///begin generate indexed quad
corner=osg::Vec3(i,0,j);
osg::Geometry* geom = new osg::Geometry();
geom->setUseVertexBufferObjects(true);
osg::Vec3Array * verts=new osg::Vec3Array(4,myCoords);
for(int z=0; z<4; z++)(*verts)[z]+=corner;
geom->setVertexArray(verts);
geom->setTexCoordArray(0,new osg::Vec2Array(4,myTexCoords));
geom->addPrimitiveSet(new osg::DrawElementsUShort(osg::PrimitiveSet::TRIANGLE_STRIP,4,myIndices));
///end generate indexed quad
bb.expandBy(geom->getBoundingBox());
if(MDIenable) {
///setup bos
geom->getVertexArray()->setBufferObject(vertbo);
geom->getTexCoordArray(0)->setBufferObject(texbo);
osg::DrawElementsUShort *dre = static_cast<osg::DrawElementsUShort*>(geom->getPrimitiveSet(0));
dre->setBufferObject(ebo);
///keep old pr alive for indices upload purpose
oldprHolder->addPrimitiveSet(dre);
geom->removePrimitiveSet(0,1);
///create indirect command
osg::DrawElementsIndirectCommand cmd;
cmd.count=4;
cmd.instanceCount=1;
cmd.firstIndex=root->getNumChildren()*4;
cmd.baseVertex=root->getNumChildren()*4;
mdicommands->push_back(cmd);
if(cmd.firstIndex==0) {
///only first geom have a mdi primset
geom->addPrimitiveSet(mdi);
///avoid bound computation to fail because of the lack of support of basevertex in functors
geom->setComputeBoundingBoxCallback(new osg::Drawable::ComputeBoundingBoxCallback);
}
}
root->addChild(geom);
}
}
if(MDIenable) {
///override bounds
root->getDrawable(0)->setInitialBound(bb);
///put it somewhere
root->setUserData( oldprHolder);
}
osgViewer::Viewer viewer;
viewer.addEventHandler(new osgViewer::StatsHandler);
viewer.setSceneData( root );
return viewer.run();
}