161 lines
5.2 KiB
C++
161 lines
5.2 KiB
C++
/* OpenSceneGraph example, osgtransformfeedback
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* file: examples/osgsimpleMDI/osgsimpleMDI.cpp
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* author: Julien Valentin 2017-08-01
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* copyright: (C) 2013
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* license: OpenSceneGraph Public License (OSGPL)
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*
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* A simple example of mdi with basevertex
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*
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*/
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#include <osg/GL2Extensions>
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#include <osg/Notify>
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#include <osg/ref_ptr>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/Point>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/Program>
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#include <osg/Shader>
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#include <osg/BlendFunc>
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#include <osg/Uniform>
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <osg/PrimitiveSetIndirect>
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#include <osg/BufferIndexBinding>
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///////////////////////////////////////////////////////////////////////////
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#define MAXX 100
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#define MAXY 100
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int main( int argc, char**argv )
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{
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osg::ArgumentParser arguments(&argc,argv);
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bool MDIenable=true;
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if(arguments.read("--classic"))
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MDIenable=false;
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osg::Geode* root( new osg::Geode );
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osg::BoundingBox bb;
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osg::Vec3 corner;
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osg::ref_ptr<osg::VertexBufferObject> vertbo=new osg::VertexBufferObject;
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osg::ref_ptr<osg::VertexBufferObject> texbo=new osg::VertexBufferObject;
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osg::ref_ptr<osg::ElementBufferObject> ebo=new osg::ElementBufferObject;
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///create empty mdi
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osg::MultiDrawElementsIndirectUShort* mdi=new osg::MultiDrawElementsIndirectUShort(osg::PrimitiveSet::TRIANGLE_STRIP);
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osg::DefaultIndirectCommandDrawElements* mdicommands= new osg::DefaultIndirectCommandDrawElements();
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mdi->setIndirectCommandArray(mdicommands);
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mdi->setBufferObject(ebo);
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osg::ref_ptr<osg::Geometry> oldprHolder=new osg::Geometry();
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osg::Vec3 myCoords[] =
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{
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osg::Vec3(0,0.0f,0.7f),
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osg::Vec3(0,0.0f,0),
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osg::Vec3(0.7,0.0f,0),
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osg::Vec3(0.7f,0.0f,0.7f)
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};
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osg::Vec2 myTexCoords[] =
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{
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osg::Vec2(0,1),
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osg::Vec2(0,0),
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osg::Vec2(1,0),
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osg::Vec2(1,1)
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};
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unsigned short myIndices[] =
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{
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0,
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1,
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3,
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2
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};
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for(int j =0 ; j<MAXY; ++j) {
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for(int i =0 ; i<MAXX; ++i) {
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///begin generate indexed quad
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corner=osg::Vec3(i,0,j);
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osg::Geometry* geom = new osg::Geometry();
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geom->setUseVertexBufferObjects(true);
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osg::Vec3Array * verts=new osg::Vec3Array(4,myCoords);
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for(int z=0; z<4; z++)(*verts)[z]+=corner;
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geom->setVertexArray(verts);
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geom->setTexCoordArray(0,new osg::Vec2Array(4,myTexCoords));
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geom->addPrimitiveSet(new osg::DrawElementsUShort(osg::PrimitiveSet::TRIANGLE_STRIP,4,myIndices));
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///end generate indexed quad
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bb.expandBy(geom->getBoundingBox());
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if(MDIenable) {
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///setup bos
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geom->getVertexArray()->setBufferObject(vertbo);
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geom->getTexCoordArray(0)->setBufferObject(texbo);
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osg::DrawElementsUShort *dre = static_cast<osg::DrawElementsUShort*>(geom->getPrimitiveSet(0));
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dre->setBufferObject(ebo);
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///keep old pr alive for indices upload purpose
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oldprHolder->addPrimitiveSet(dre);
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geom->removePrimitiveSet(0,1);
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///create indirect command
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osg::DrawElementsIndirectCommand cmd;
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cmd.count=4;
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cmd.instanceCount=1;
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cmd.firstIndex=root->getNumChildren()*4;
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cmd.baseVertex=root->getNumChildren()*4;
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mdicommands->push_back(cmd);
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if(cmd.firstIndex==0) {
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///only first geom have a mdi primset
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geom->addPrimitiveSet(mdi);
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///avoid bound computation to fail because of the lack of support of basevertex in functors
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geom->setComputeBoundingBoxCallback(new osg::Drawable::ComputeBoundingBoxCallback);
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}
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}
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root->addChild(geom);
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}
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}
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if(MDIenable) {
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///override bounds
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root->getDrawable(0)->setInitialBound(bb);
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///put it somewhere
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root->setUserData( oldprHolder);
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}
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osgViewer::Viewer viewer;
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viewer.addEventHandler(new osgViewer::StatsHandler);
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viewer.setSceneData( root );
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return viewer.run();
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}
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