Files
OpenSceneGraph/src/osgWrappers/osg/BlendFunc.cpp
Robert Osfield 74bce0e410 Updated wrappers
2005-05-16 09:41:10 +00:00

68 lines
2.5 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/BlendFunc>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osg::BlendFunc::BlendFuncMode)
I_EnumLabel(osg::BlendFunc::DST_ALPHA);
I_EnumLabel(osg::BlendFunc::DST_COLOR);
I_EnumLabel(osg::BlendFunc::ONE);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_DST_ALPHA);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_DST_COLOR);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_SRC_ALPHA);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_SRC_COLOR);
I_EnumLabel(osg::BlendFunc::SRC_ALPHA);
I_EnumLabel(osg::BlendFunc::SRC_ALPHA_SATURATE);
I_EnumLabel(osg::BlendFunc::SRC_COLOR);
I_EnumLabel(osg::BlendFunc::CONSTANT_COLOR);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_CONSTANT_COLOR);
I_EnumLabel(osg::BlendFunc::CONSTANT_ALPHA);
I_EnumLabel(osg::BlendFunc::ONE_MINUS_CONSTANT_ALPHA);
I_EnumLabel(osg::BlendFunc::ZERO);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::BlendFunc)
I_BaseType(osg::StateAttribute);
I_Constructor0();
I_Constructor2(IN, GLenum, source, IN, GLenum, destination);
I_ConstructorWithDefaults2(IN, const osg::BlendFunc &, trans, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::StateAttribute::Type, getType);
I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage);
I_Method2(void, setFunction, IN, GLenum, source, IN, GLenum, destination);
I_Method1(void, setSource, IN, GLenum, source);
I_Method0(GLenum, getSource);
I_Method1(void, setDestination, IN, GLenum, destination);
I_Method0(GLenum, getDestination);
I_Method1(void, apply, IN, osg::State &, state);
I_Property(GLenum, Destination);
I_Property(GLenum, Source);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR