Files
OpenSceneGraph/src/osgAnimation/CMakeLists.txt
2017-08-28 04:51:52 +02:00

111 lines
2.9 KiB
CMake

IF(DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGANIMATION_LIBRARY)
ELSE()
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF()
SET(LIB_NAME osgAnimation)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(TARGET_H
${HEADER_PATH}/Action
${HEADER_PATH}/ActionAnimation
${HEADER_PATH}/ActionBlendIn
${HEADER_PATH}/ActionBlendOut
${HEADER_PATH}/ActionCallback
${HEADER_PATH}/ActionStripAnimation
${HEADER_PATH}/ActionVisitor
${HEADER_PATH}/Animation
${HEADER_PATH}/AnimationManagerBase
${HEADER_PATH}/AnimationUpdateCallback
${HEADER_PATH}/BasicAnimationManager
${HEADER_PATH}/Bone
${HEADER_PATH}/BoneMapVisitor
${HEADER_PATH}/Channel
${HEADER_PATH}/CubicBezier
${HEADER_PATH}/EaseMotion
${HEADER_PATH}/Export
${HEADER_PATH}/FrameAction
${HEADER_PATH}/Interpolator
${HEADER_PATH}/Keyframe
${HEADER_PATH}/LinkVisitor
${HEADER_PATH}/MorphGeometry
${HEADER_PATH}/RigGeometry
${HEADER_PATH}/RigTransform
${HEADER_PATH}/RigTransformHardware
${HEADER_PATH}/RigTransformSoftware
${HEADER_PATH}/MorphTransformHardware
${HEADER_PATH}/MorphTransformSoftware
${HEADER_PATH}/Sampler
${HEADER_PATH}/Skeleton
${HEADER_PATH}/StackedMatrixElement
${HEADER_PATH}/StackedQuaternionElement
${HEADER_PATH}/StackedRotateAxisElement
${HEADER_PATH}/StackedScaleElement
${HEADER_PATH}/StackedTransformElement
${HEADER_PATH}/StackedTranslateElement
${HEADER_PATH}/StackedTransform
${HEADER_PATH}/StatsVisitor
${HEADER_PATH}/StatsHandler
${HEADER_PATH}/Target
${HEADER_PATH}/Timeline
${HEADER_PATH}/TimelineAnimationManager
${HEADER_PATH}/UpdateBone
${HEADER_PATH}/UpdateMaterial
${HEADER_PATH}/UpdateMatrixTransform
${HEADER_PATH}/UpdateUniform
${HEADER_PATH}/Vec3Packed
${HEADER_PATH}/VertexInfluence
)
SET(TARGET_SRC
Action.cpp
ActionAnimation.cpp
ActionBlendIn.cpp
ActionBlendOut.cpp
ActionCallback.cpp
ActionStripAnimation.cpp
ActionVisitor.cpp
Animation.cpp
AnimationManagerBase.cpp
BasicAnimationManager.cpp
Bone.cpp
BoneMapVisitor.cpp
Channel.cpp
LinkVisitor.cpp
MorphGeometry.cpp
RigGeometry.cpp
RigTransformHardware.cpp
RigTransformSoftware.cpp
MorphTransformHardware.cpp
MorphTransformSoftware.cpp
Skeleton.cpp
StackedMatrixElement.cpp
StackedQuaternionElement.cpp
StackedRotateAxisElement.cpp
StackedScaleElement.cpp
StackedTransform.cpp
StackedTranslateElement.cpp
StatsVisitor.cpp
StatsHandler.cpp
Target.cpp
TimelineAnimationManager.cpp
Timeline.cpp
UpdateBone.cpp
UpdateMaterial.cpp
UpdateMatrixTransform.cpp
VertexInfluence.cpp
${OPENSCENEGRAPH_VERSIONINFO_RC}
)
SET(TARGET_LIBRARIES
osg
osgText
osgGA
osgViewer
OpenThreads
)
SETUP_LIBRARY(${LIB_NAME})