and osgProducer to osgWrappers directory. Enabled the build of osgWrappers/osg, osgWrappers/osgPartile and osgWrappers/osgSim, but not osgUtil, osgDB, osgFX, osgTerrain, osgGA and osgProducer due to compile errors. I am assuming that these compilers are fixable so I'm checked all the source code so that members of the community can help fix them.
47 lines
2.1 KiB
C++
47 lines
2.1 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/Vec3>
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#include <osgParticle/Particle>
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#include <osgParticle/RadialShooter>
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#include <osgParticle/range>
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BEGIN_OBJECT_REFLECTOR(osgParticle::RadialShooter)
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BaseType(osgParticle::Shooter);
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Constructor0();
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ConstructorWithDefaults2(IN, const osgParticle::RadialShooter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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Method0(osg::Object *, cloneType);
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Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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Method0(const char *, libraryName);
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Method0(const char *, className);
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Method0(const osgParticle::rangef &, getThetaRange);
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Method1(void, setThetaRange, IN, const osgParticle::rangef &, r);
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Method2(void, setThetaRange, IN, float, r1, IN, float, r2);
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Method0(const osgParticle::rangef &, getPhiRange);
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Method1(void, setPhiRange, IN, const osgParticle::rangef &, r);
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Method2(void, setPhiRange, IN, float, r1, IN, float, r2);
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Method0(const osgParticle::rangef &, getInitialSpeedRange);
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Method1(void, setInitialSpeedRange, IN, const osgParticle::rangef &, r);
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Method2(void, setInitialSpeedRange, IN, float, r1, IN, float, r2);
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Method0(const osgParticle::rangev3 &, getInitialRotationalSpeedRange);
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Method1(void, setInitialRotationalSpeedRange, IN, const osgParticle::rangev3 &, r);
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Method2(void, setInitialRotationalSpeedRange, IN, const osg::Vec3 &, r1, IN, const osg::Vec3 &, r2);
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Method1(void, shoot, IN, osgParticle::Particle *, P);
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Property(const osgParticle::rangev3 &, InitialRotationalSpeedRange);
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Property(const osgParticle::rangef &, InitialSpeedRange);
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Property(const osgParticle::rangef &, PhiRange);
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Property(const osgParticle::rangef &, ThetaRange);
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END_REFLECTOR
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