Files
OpenSceneGraph/src/osgWrappers/serializers/osg/VertexProgram.cpp

79 lines
2.4 KiB
C++

#include <osg/VertexProgram>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
// _programLocalParameters
static bool checkLocalParameters( const osg::VertexProgram& vp )
{
return vp.getLocalParameters().size()>0;
}
static bool readLocalParameters( osgDB::InputStream& is, osg::VertexProgram& vp )
{
unsigned int size = is.readSize(); is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
GLuint key; osg::Vec4d value;
is >> key >> value;
vp.setProgramLocalParameter( key, value );
}
is >> is.END_BRACKET;
return true;
}
static bool writeLocalParameters( osgDB::OutputStream& os, const osg::VertexProgram& vp )
{
const osg::VertexProgram::LocalParamList& params = vp.getLocalParameters();
os.writeSize(params.size()); os << os.BEGIN_BRACKET << std::endl;
for ( osg::VertexProgram::LocalParamList::const_iterator itr=params.begin();
itr!=params.end(); ++itr )
{
os << itr->first << osg::Vec4d(itr->second) << std::endl;
}
os << os.END_BRACKET << std::endl;
return true;
}
// _matrixList
static bool checkMatrices( const osg::VertexProgram& vp )
{
return vp.getMatrices().size()>0;
}
static bool readMatrices( osgDB::InputStream& is, osg::VertexProgram& vp )
{
unsigned int size = is.readSize(); is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
unsigned int key; osg::Matrixd value;
is >> key >> value;
vp.setMatrix( key, value );
}
is >> is.END_BRACKET;
return true;
}
static bool writeMatrices( osgDB::OutputStream& os, const osg::VertexProgram& vp )
{
const osg::VertexProgram::MatrixList& matrices = vp.getMatrices();
os.writeSize(matrices.size()); os << os.BEGIN_BRACKET << std::endl;
for ( osg::VertexProgram::MatrixList::const_iterator itr=matrices.begin();
itr!=matrices.end(); ++itr )
{
os << (unsigned int)itr->first << osg::Matrixd(itr->second) << std::endl;
}
os << os.END_BRACKET << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( VertexProgram,
new osg::VertexProgram,
osg::VertexProgram,
"osg::Object osg::StateAttribute osg::VertexProgram" )
{
ADD_STRING_SERIALIZER( VertexProgram, "" ); // _fragmentProgram
ADD_USER_SERIALIZER( LocalParameters ); // _programLocalParameters
ADD_USER_SERIALIZER( Matrices ); // _matrixList
}