Files
OpenSceneGraph/src/osgWrappers/serializers/osgParticle/CompositePlacer.cpp

42 lines
1.2 KiB
C++

#include <osgParticle/CompositePlacer>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
static bool checkPlacers( const osgParticle::CompositePlacer& cp )
{
return cp.getNumPlacers()>0;
}
static bool readPlacers( osgDB::InputStream& is, osgParticle::CompositePlacer& cp )
{
unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
osgParticle::Placer* p = dynamic_cast<osgParticle::Placer*>( is.readObject() );
if ( p ) cp.addPlacer( p );
}
is >> is.END_BRACKET;
return true;
}
static bool writePlacers( osgDB::OutputStream& os, const osgParticle::CompositePlacer& cp )
{
unsigned int size = cp.getNumPlacers();
os << size << os.BEGIN_BRACKET << std::endl;
for ( unsigned int i=0; i<size; ++i )
{
os << cp.getPlacer(i);
}
os << os.END_BRACKET << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( osgParticleCompositePlacer,
new osgParticle::CompositePlacer,
osgParticle::CompositePlacer,
"osg::Object osgParticle::Placer osgParticle::CompositePlacer" )
{
ADD_USER_SERIALIZER( Placers ); // _placers
}