Files
OpenSceneGraph/src/osgWrappers/serializers/osgVolume/CompositeLayer.cpp

42 lines
1.2 KiB
C++

#include <osgVolume/Layer>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
static bool checkLayers( const osgVolume::CompositeLayer& layer )
{
return layer.getNumLayers()>0;
}
static bool readLayers( osgDB::InputStream& is, osgVolume::CompositeLayer& layer )
{
unsigned int size = 0; is >> size >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
osgVolume::Layer* child = dynamic_cast<osgVolume::Layer*>( is.readObject() );
if ( child ) layer.addLayer( child );
}
is >> is.END_BRACKET;
return true;
}
static bool writeLayers( osgDB::OutputStream& os, const osgVolume::CompositeLayer& layer )
{
unsigned int size = layer.getNumLayers();
os << size << os.BEGIN_BRACKET << std::endl;
for ( unsigned int i=0; i<size; ++i )
{
os << layer.getLayer(i);
}
os << os.END_BRACKET << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( osgVolume_CompositeLayer,
new osgVolume::CompositeLayer,
osgVolume::CompositeLayer,
"osg::Object osgVolume::Layer osgVolume::CompositeLayer" )
{
ADD_USER_SERIALIZER( Layers ); // _layers
}